Player Matchup

Kuzenbo
Kuzenbo
BlackBear4
Kuzenbo
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Set
Set
Octopai
Set
Level 75
God Stats
0W - 1L
1,261 SR
Queue Stats
13W - 21L
1,376 Elo+
Solo
Merlin
Merlin
SilentSoul187
Merlin
Level 41
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 5L
1,094 Elo+
Party 2
Team Averages
Level 43
1,358 SR
1,323 Elo+

VS

Team Averages
Level 66
1,371 SR
1,486 Elo+
Ullr
Ullr
AVanityAffair
Ullr
Level 66
God Stats
2W - 1L
1,303 SR
Queue Stats
85W - 61L
1,474 Elo+
Party 1
Terra
Terra
BillyBiscuit
Terra
Level 65
God Stats
2W - 1L
1,317 SR
Queue Stats
88W - 65L
1,470 Elo+
Party 1
Hera
Hera
EXOGIINO
Hera
Level 68
God Stats
3W - 2L
1,492 SR
Queue Stats
37W - 29L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlackBear4
Kuzenbo
10
1 / 5 / 0
7,582
689
3,651
10,051
8,048
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
9
2 / 10 / 0
7,264
660
5,490
13,050
4,448
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 3
7,682
698
10,590
10,743
3,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 15
8,596
781
4,965
8,946
3,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 1 / 15
9,266
842
6,932
11,465
9,432
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
14
14 / 0 / 6
10,520
956
15,511
6,105
2,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
20
20
Deaths
5
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
W
3
1
15
10.5
L
Kuzenbo
BlackBear4
Kuzenbo
1
5
0
0.2
W
Hera
14
0
6
17
L
Set
2
10
0
0.2
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
27,408
33,844
Taken
26,516
16,275
Mitigated
15,314
3,338
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,965
2,155
417
639
8,946
3,632
1,399
5,071
3,875
0
18,459
W
6,932
1,212
3,497
2,587
11,465
9,432
584
6,275
5,190
14,095
0
L
Kuzenbo
BlackBear4
Kuzenbo
3,651
837
0
250
10,051
8,048
28
5,717
4,334
13,783
0
W
Hera
15,511
4,240
462
731
6,105
2,250
1,011
2,927
3,178
56,921
0
L
Set
5,490
2,347
0
1,268
13,050
4,448
324
9,340
3,710
0
23,197
L
10,590
425
208
1,612
10,743
3,779
34
7,562
3,181
44,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,528
Gold Earned
28,382
101
Minions Killed
124
0
Camps Cleared
0
532,655
Distance Traveled
623,554
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,596
781
24
2
0
180,038
0
W
Terra
9,266
842
8
1
0
220,139
1
L
Kuzenbo
7,582
689
17
2
0
183,814
0
W
Hera
10,520
956
92
8
0
223,377
0
L
Set
7,264
660
32
3
0
175,397
1
L
Merlin
7,682
698
52
5
0
173,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role