Player Matchup

Cthulhu
Cthulhu
Buybathwater
Cthulhu
Level 8
God Stats
2W - 3L
1,330 SR
Queue Stats
6W - 10L
1,335 Elo+
Party 2
Bastet
Bastet
KyWells619
Bastet
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,266 Elo+
Solo
Janus
Janus
R3ward3dCougar
Janus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,250 Elo+
Solo
Ra
Ra
Raf21
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,132 Elo+
Solo
Heimdallr
Heimdallr
rainning sloth
Heimdallr
Level 18
God Stats
3W - 3L
1,714 SR
Queue Stats
14W - 19L
1,390 Elo+
Party 2
Team Averages
Level 10
1,509 SR
1,275 Elo+

VS

Team Averages
Level 22
1,473 SR
1,387 Elo+
Tyr
Tyr
DormantSavinc
Tyr
Level 28
God Stats
1W - 2L
1,449 SR
Queue Stats
48W - 43L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
K8duckz
Nu Wa
Level 24
God Stats
73W - 74L
1,519 SR
Queue Stats
81W - 80L
1,369 Elo+
Solo
Camazotz
Camazotz
MarauderingGint9
Camazotz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,343 Elo+
Solo
Eset
Eset
OGKublaKhan
Eset
Level 24
God Stats
3W - 2L
1,527 SR
Queue Stats
33W - 28L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
yb_27190
Danzaburou
Level 27
God Stats
6W - 7L
1,368 SR
Queue Stats
58W - 82L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buybathwater
Cthulhu
19
1 / 3 / 10
11,835
986
10,221
23,428
24,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
KyWells619
Bastet
15
0 / 8 / 1
9,838
820
1,018
12,956
4,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 8 / 4
12,527
1,044
24,820
19,498
6,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
18
2 / 16 / 5
11,753
979
6,344
19,882
6,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
rainning sloth
Heimdallr
19
5 / 12 / 4
13,203
1,100
17,105
23,272
10,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 17
13,156
1,096
16,915
18,275
26,074
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
K8duckz
Nu Wa
20
13 / 0 / 27
15,292
1,274
31,212
9,305
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
2 / 2 / 20
11,552
963
6,524
12,746
5,303
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
10 / 3 / 15
13,567
1,131
13,708
12,128
6,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
yb_27190
Danzaburou
20
13 / 4 / 17
13,891
1,158
19,574
13,442
5,364
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
143
13
Kills
47
47
Deaths
13
24
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Buybathwater
Cthulhu
1
3
10
2
W
9
4
17
4.38
W
Nu Wa
K8duckz
Nu Wa
13
0
27
26.5
L
Bastet
KyWells619
Bastet
0
8
1
0.06
W
2
2
20
6
W
10
3
15
5.83
L
5
8
4
0.88
L
Ra
2
16
5
0.28
L
Heimdallr
rainning sloth
Heimdallr
5
12
4
0.58
W
Danzaburou
yb_27190
Danzaburou
13
4
17
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,508
Damage
87,933
99,036
Taken
65,896
52,533
Mitigated
46,802
2,949
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Buybathwater
Cthulhu
10,221
813
175
465
23,428
24,310
0
12,844
10,479
32,556
0
W
16,915
4,027
429
2,987
18,275
26,074
0
7,677
10,419
0
27,690
W
Nu Wa
K8duckz
Nu Wa
31,212
9,809
895
1,671
9,305
3,534
0
7,280
1,850
63,688
0
L
Bastet
KyWells619
Bastet
1,018
244
0
0
12,956
4,624
0
3,961
8,920
0
13,274
W
6,524
1,263
0
1,871
12,746
5,303
0
7,728
4,918
0
15,358
W
13,708
2,420
276
1,843
12,128
6,527
0
7,823
4,162
21,182
0
L
24,820
2,035
0
1,926
19,498
6,302
0
8,901
10,572
65,047
0
L
Ra
6,344
877
223
160
19,882
6,917
0
11,275
8,432
19,778
0
L
Heimdallr
rainning sloth
Heimdallr
17,105
12,214
0
0
23,272
10,380
0
7,939
15,033
0
59,335
W
Danzaburou
yb_27190
Danzaburou
19,574
13,907
0
1,417
13,442
5,364
0
10,209
3,158
0
43,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,156
Gold Earned
67,458
232
Minions Killed
197
3
Camps Cleared
3
981,013
Distance Traveled
1,137,780
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,835
986
32
3
2
252,702
0
W
Tyr
13,156
1,096
31
3
0
287,065
0
W
Nu Wa
15,292
1,274
70
6
1
230,725
1
L
Bastet
9,838
820
18
2
0
157,684
0
W
Camazotz
11,552
963
24
2
1
219,270
0
W
Eset
13,567
1,131
19
2
0
236,596
1
L
Janus
12,527
1,044
85
7
1
222,808
2
L
Ra
11,753
979
39
3
0
161,620
1
L
Heimdallr
13,203
1,100
58
5
0
186,199
0
W
Danzaburou
13,891
1,158
53
4
1
164,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role