Player Matchup

Artemis
Artemis
Crackman09
Artemis
Level 147
God Stats
4W - 6L
1,501 SR
Queue Stats
418W - 364L
1,579 Elo+
Party 1
He Bo
He Bo
Luckyarrow
He Bo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Smürfie
Hercules
Level 99
God Stats
18W - 14L
1,620 SR
Queue Stats
665W - 704L
1,541 Elo+
Party 1
Ra
Ra
goldenfurius199
Ra
Level 139
God Stats
0W - 1L
1,528 SR
Queue Stats
61W - 47L
1,553 Elo+
Party 3
Scylla
Scylla
shadow1026
Scylla
Level 97
God Stats
4W - 3L
1,555 SR
Queue Stats
44W - 45L
1,498 Elo+
Party 3
Team Averages
Level 116
1,541 SR
1,534 Elo+

VS

Team Averages
Level 100
1,541 SR
1,507 Elo+
Janus
Janus
CUKAZAEBAL
Janus
Level 108
God Stats
6W - 3L
1,488 SR
Queue Stats
567W - 597L
1,511 Elo+
Party 2
Rama
Rama
CrazyCopy35
Rama
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LlamaDance
Ganesha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MrMoriton
Horus
Level 126
God Stats
14W - 21L
1,522 SR
Queue Stats
619W - 637L
1,517 Elo+
Party 2
Da Ji
Da Ji
Murasamе
Da Ji
Level 127
God Stats
52W - 26L
1,693 SR
Queue Stats
288W - 271L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crackman09
Artemis
3
0 / 1 / 0
3,671
367
0
1,150
246
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
2
0 / 1 / 0
3,662
366
310
1,115
174
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Smürfie
Hercules
1
0 / 0 / 0
3,480
348
0
77
22
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

9
2 / 7 / 1
5,474
547
4,008
8,052
2,117
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
shadow1026
Scylla
6
0 / 5 / 0
4,171
417
1,114
4,692
1,263
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
6 / 1 / 4
7,914
791
4,754
4,046
1,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
7,367
737
3,257
5,949
1,572
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
LlamaDance
Ganesha
9
0 / 1 / 3
6,530
653
307
5,058
2,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
MrMoriton
Horus
12
0 / 0 / 0
7,234
723
0
2,296
1,233
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Murasamе
Da Ji
12
5 / 1 / 2
8,057
806
2,826
7,340
2,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
13
14
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
6
1
4
8
L
Artemis
Crackman09
Artemis
0
1
0
0
W
2
0
2
3
W
Ganesha
LlamaDance
Ganesha
0
1
3
1.5
L
He Bo
0
1
0
0
W
Horus
MrMoriton
Horus
0
0
0
0
W
Da Ji
Murasamе
Da Ji
5
1
2
6
L
Hercules
Smürfie
Hercules
0
0
0
0
L
2
7
1
0.36
L
Scylla
shadow1026
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,432
Damage
11,144
15,086
Taken
24,689
3,822
Mitigated
8,830
2,042
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,754
398
0
998
4,046
1,299
1,067
2,459
1,587
36,421
0
L
Artemis
Crackman09
Artemis
0
0
0
326
1,150
246
0
0
1,150
0
2,111
W
3,257
2,244
0
4,084
5,949
1,572
3,378
1,521
4,428
0
45,746
W
Ganesha
LlamaDance
Ganesha
307
60
0
1,000
5,058
2,235
81
534
4,524
17,484
0
L
He Bo
310
32
0
446
1,115
174
0
238
877
2,077
0
W
Horus
MrMoriton
Horus
0
0
166
752
2,296
1,233
1,355
83
2,213
0
33,040
W
Da Ji
Murasamе
Da Ji
2,826
973
0
4,410
7,340
2,491
0
835
6,505
0
44,244
L
Hercules
Smürfie
Hercules
0
0
0
0
77
22
0
0
77
0
284
L
4,008
346
0
1,020
8,052
2,117
234
2,405
5,647
28,523
0
L
Scylla
shadow1026
Scylla
1,114
91
0
250
4,692
1,263
0
2,418
2,274
13,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,458
Gold Earned
37,102
80
Minions Killed
354
0
Camps Cleared
0
500,163
Distance Traveled
929,601
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,914
791
78
8
0
189,561
1
L
Artemis
3,671
367
5
1
0
91,274
0
W
Rama
7,367
737
103
10
0
162,388
5
W
Ganesha
6,530
653
10
1
0
181,572
6
L
He Bo
3,662
366
10
1
0
88,291
0
W
Horus
7,234
723
83
8
0
189,471
1
W
Da Ji
8,057
806
80
8
0
206,609
0
L
Hercules
3,480
348
0
0
0
25,870
0
L
Ra
5,474
547
49
5
0
168,218
3
L
Scylla
4,171
417
16
2
0
126,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role