Player Matchup

Cthulhu
Cthulhu
Drenilours32
Cthulhu
Level 10
God Stats
2W - 2L
1,224 SR
Queue Stats
3W - 3L
1,086 Elo+
Party 2
Ne Zha
Ne Zha
Purpleeuh
Ne Zha
Level 4
God Stats
2W - 2L
1,224 SR
Queue Stats
3W - 3L
1,086 Elo+
Party 2
Nemesis
Nemesis
ZXNK
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,086 Elo+
Party 2
Janus
Janus
eL Kyyo
Janus
Level 25
God Stats
4W - 5L
1,430 SR
Queue Stats
35W - 47L
1,268 Elo+
Party 3
Danzaburou
Danzaburou
eL SynoRaK
Danzaburou
Level 23
God Stats
10W - 14L
1,312 SR
Queue Stats
13W - 17L
1,246 Elo+
Party 3
Team Averages
Level 13
1,338 SR
1,154 Elo+

VS

Team Averages
Level 26
1,515 SR
1,528 Elo+
Medusa
Medusa
Andrukovka
Medusa
Level 16
God Stats
4W - 8L
1,409 SR
Queue Stats
11W - 24L
1,197 Elo+
Solo
Thor
Thor
Levan4h
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,611 Elo+
Party 1
Neith
Neith
Lullaboop
Neith
Level 12
God Stats
1W - 2L
1,680 SR
Queue Stats
1W - 2L
1,611 Elo+
Party 1
Hel
Hel
Spïryt
Hel
Level 87
God Stats
0W - 1L
1,542 SR
Queue Stats
1W - 2L
1,611 Elo+
Party 1
Sol
Sol
Tharask
Sol
Level 7
God Stats
1W - 2L
1,443 SR
Queue Stats
1W - 2L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drenilours32
Cthulhu
16
2 / 3 / 18
10,626
483
12,957
16,371
13,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Purpleeuh
Ne Zha
18
11 / 0 / 10
12,799
582
14,432
19,763
9,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
ZXNK
Nemesis
17
12 / 8 / 10
12,337
561
10,804
17,141
6,348
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
eL Kyyo
Janus
20
14 / 1 / 6
13,575
617
16,159
11,599
4,824
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
eL SynoRaK
Danzaburou
19
11 / 3 / 4
13,197
600
22,552
14,021
6,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andrukovka
Medusa
15
1 / 9 / 2
9,533
433
4,605
18,349
6,693
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
Levan4h
Thor
15
6 / 9 / 2
10,630
483
11,697
17,513
5,763
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Lullaboop
Neith
13
1 / 10 / 5
7,782
354
7,631
16,135
4,991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
13
2 / 9 / 5
8,455
384
6,436
16,794
5,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
15
4 / 13 / 4
10,551
480
13,367
22,672
7,051
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
50
Kills
14
15
Deaths
50
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Andrukovka
Medusa
1
9
2
0.22
W
Cthulhu
Drenilours32
Cthulhu
2
3
18
3.67
L
Thor
Levan4h
Thor
6
9
2
0.78
L
Neith
Lullaboop
Neith
1
10
5
0.35
W
Ne Zha
Purpleeuh
Ne Zha
11
0
10
16
L
Hel
2
9
5
0.5
L
Sol
4
13
4
0.46
W
Nemesis
ZXNK
Nemesis
12
8
10
2.13
W
Janus
eL Kyyo
Janus
14
1
6
17
W
Danzaburou
eL SynoRaK
Danzaburou
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,904
Damage
43,736
78,895
Taken
91,463
40,631
Mitigated
30,350
19,246
Healing
19,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Andrukovka
Medusa
4,605
1,845
0
3,152
18,349
6,693
0
3,854
14,445
0
38,975
W
Cthulhu
Drenilours32
Cthulhu
12,957
1,518
1,605
3,082
16,371
13,737
491
4,250
12,121
35,326
0
L
Thor
Levan4h
Thor
11,697
3,748
0
2,550
17,513
5,763
0
3,312
14,101
0
54,222
L
Neith
Lullaboop
Neith
7,631
4,472
0
580
16,135
4,991
0
6,421
9,364
0
31,825
W
Ne Zha
Purpleeuh
Ne Zha
14,432
6,029
0
6,956
19,763
9,062
652
4,791
14,972
0
89,726
L
Hel
6,436
1,392
3,470
5,960
16,794
5,852
483
7,442
8,977
33,375
0
L
Sol
13,367
5,185
0
3,637
22,672
7,051
1,115
7,187
15,460
38,560
0
W
Nemesis
ZXNK
Nemesis
10,804
4,537
0
2,265
17,141
6,348
1,210
3,494
12,440
0
54,040
W
Janus
eL Kyyo
Janus
16,159
1,130
303
3,172
11,599
4,824
2,146
3,404
8,195
78,929
0
W
Danzaburou
eL SynoRaK
Danzaburou
22,552
14,096
0
1,863
14,021
6,660
9,629
5,206
8,815
0
79,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,534
Gold Earned
46,951
512
Minions Killed
315
0
Camps Cleared
0
2,059,955
Distance Traveled
1,623,228
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,533
433
77
4
0
310,314
5
W
Cthulhu
10,626
483
49
2
0
416,997
4
L
Thor
10,630
483
74
3
0
381,546
0
L
Neith
7,782
354
44
2
0
290,482
5
W
Ne Zha
12,799
582
99
5
0
412,866
0
L
Hel
8,455
384
59
3
0
315,626
0
L
Sol
10,551
480
61
3
0
325,260
1
W
Nemesis
12,337
561
74
3
0
452,773
1
W
Janus
13,575
617
155
7
0
450,461
3
W
Danzaburou
13,197
600
135
6
0
326,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role