Player Matchup

Chaac
Chaac
Bagorich
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
FLASHKAK
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
Hardfaller1
Ra
Level 25
God Stats
5W - 5L
1,583 SR
Queue Stats
57W - 44L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Lordozst
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
SANDROpd
Poseidon
Level 27
God Stats
37W - 27L
1,552 SR
Queue Stats
81W - 78L
1,462 Elo+
Solo
Team Averages
Level 12
1,527 SR
1,500 Elo+

VS

Team Averages
Level 18
1,455 SR
1,308 Elo+
Tsukuyomi
Tsukuyomi
Awkwaedkiller
Tsukuyomi
Level 27
God Stats
5W - 9L
1,497 SR
Queue Stats
14W - 27L
1,293 Elo+
Party 2
Ra
Ra
MCdalaylama
Ra
Level 26
God Stats
3W - 4L
1,352 SR
Queue Stats
14W - 25L
1,191 Elo+
Solo
Hachiman
Hachiman
P-P-PooPoo-Man47
Hachiman
Level 22
God Stats
2W - 10L
1,427 SR
Queue Stats
5W - 15L
1,174 Elo+
Party 2
Ares
Ares
SwiftyyClean
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,635 Elo+
Solo
Jormungandr
Jormungandr
sundragonbro
Jormungandr
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 14L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bagorich
Chaac
6
1 / 0 / 1
4,236
530
1,072
2,573
1,045
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
FLASHKAK
Nemesis
6
0 / 1 / 2
4,055
507
1,260
3,156
861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 1 / 1
5,747
718
2,744
2,158
622
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lordozst
Cthulhu
7
0 / 2 / 1
4,274
534
1,543
3,293
1,615
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Poseidon
SANDROpd
Poseidon
9
3 / 0 / 0
5,270
659
2,515
2,305
572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Awkwaedkiller
Tsukuyomi
7
1 / 1 / 1
4,438
555
1,543
4,496
1,153
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

3
0 / 3 / 0
3,325
416
490
1,885
485
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 0 / 0
4,160
520
804
1,531
408
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 2 / 0
3,587
448
851
3,377
1,599
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
sundragonbro
Jormungandr
6
1 / 1 / 0
4,249
531
1,681
3,805
1,990
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
4
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Awkwaedkiller
Tsukuyomi
1
1
1
1.5
W
Chaac
Bagorich
Chaac
1
0
1
1.5
W
Nemesis
FLASHKAK
Nemesis
0
1
2
1
W
3
1
1
3.5
W
Cthulhu
Lordozst
Cthulhu
0
2
1
0.25
L
0
3
0
0
L
2
0
0
2
W
Poseidon
SANDROpd
Poseidon
3
0
0
3
L
0
2
0
0
L
Jormungandr
sundragonbro
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,134
Damage
5,369
13,485
Taken
15,094
4,715
Mitigated
5,635
3,281
Healing
1,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Awkwaedkiller
Tsukuyomi
1,543
236
0
627
4,496
1,153
0
1,307
3,039
0
16,931
W
Chaac
Bagorich
Chaac
1,072
201
0
765
2,573
1,045
0
352
2,221
0
5,530
W
Nemesis
FLASHKAK
Nemesis
1,260
471
0
470
3,156
861
95
1,053
2,103
0
8,223
W
2,744
344
41
877
2,158
622
1,188
644
1,514
33,326
0
W
Cthulhu
Lordozst
Cthulhu
1,543
90
336
483
3,293
1,615
96
130
3,163
11,021
0
L
490
88
0
99
1,885
485
0
1,150
685
4,995
0
L
804
301
0
0
1,531
408
19
685
696
0
6,442
W
Poseidon
SANDROpd
Poseidon
2,515
485
87
222
2,305
572
746
843
1,462
28,206
0
L
851
242
0
531
3,377
1,599
0
1,508
1,869
7,030
0
L
Jormungandr
sundragonbro
Jormungandr
1,681
295
0
250
3,805
1,990
0
1,902
1,853
13,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,582
Gold Earned
19,759
166
Minions Killed
71
0
Camps Cleared
0
811,823
Distance Traveled
641,986
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,438
555
32
4
0
184,895
2
W
Chaac
4,236
530
18
2
0
177,473
1
W
Nemesis
4,055
507
17
2
0
165,155
1
W
Ra
5,747
718
61
8
0
151,838
3
W
Cthulhu
4,274
534
22
3
0
159,173
1
L
Ra
3,325
416
5
1
0
80,515
0
L
Hachiman
4,160
520
8
1
0
146,845
0
W
Poseidon
5,270
659
48
6
0
158,184
2
L
Ares
3,587
448
10
1
0
103,962
0
L
Jormungandr
4,249
531
16
2
0
125,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role