Player Matchup

Ymir
Ymir
Bronze II
Gam3B3ast_252
Ymir
Bronze II
Level 122
God Stats
0W - 1L
1,230 SR
Queue Stats
12W - 15L
311 MMR
Party 2
Chang'e
Chang'e
Silver III
boon647
Chang'e
Silver III
Level 37
God Stats
2W - 1L
1,476 SR
Queue Stats
2W - 5L
981 MMR
Party 2
Pele
Pele
Silver V
dolo_mafiaa
Pele
Silver V
Level 60
God Stats
0W - 1L
1,473 SR
Queue Stats
6W - 7L
1,225 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 73
1,393 SR
839 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,597 SR
1,135 MMR
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver I
BlackCraftHog
Cthulhu
Silver I
Level 128
God Stats
3W - 2L
1,669 SR
Queue Stats
128W - 118L
965 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
LegendaryOwl
Erlang Shen
Silver III
Level 109
God Stats
23W - 10L
1,621 SR
Queue Stats
53W - 34L
941 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
10,350
609
7,552
23,579
23,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
boon647
Chang'e
12
1 / 9 / 2
9,353
550
12,468
15,750
6,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 8 / 2
10,612
624
13,304
17,194
10,720
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ChaacZeusArachneHera

VS

Bans
KumbhakarnaDiscordiaXing TianKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 1 / 17
11,534
678
13,420
13,363
4,525
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
14
4 / 3 / 13
11,087
652
11,530
16,947
15,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
LegendaryOwl
Erlang Shen
16
15 / 3 / 5
13,155
774
17,974
18,765
18,043
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
22
22
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
17
11.5
W
Cthulhu
4
3
13
3.5
L
2
5
5
0.9
W
Erlang Shen
LegendaryOwl
Erlang Shen
15
3
5
5.83
L
Chang'e
boon647
Chang'e
1
9
2
0.22
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
42,924
56,523
Taken
49,075
40,584
Mitigated
37,659
11,109
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,420
2,715
1,523
6,645
13,363
4,525
2,311
6,719
6,469
50,872
0
W
Cthulhu
11,530
744
1,018
1,754
16,947
15,091
126
6,431
10,281
38,469
0
L
7,552
1,765
822
1,810
23,579
23,659
225
10,974
12,321
32,698
0
W
Erlang Shen
LegendaryOwl
Erlang Shen
17,974
11,472
0
3,620
18,765
18,043
1,722
6,970
11,575
0
47,191
L
Chang'e
boon647
Chang'e
12,468
1,529
1,993
4,073
15,750
6,205
50
7,570
7,913
51,601
0
L
13,304
3,592
588
1,823
17,194
10,720
128
6,501
10,547
0
38,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
35,776
146
Minions Killed
170
0
Camps Cleared
0
819,942
Distance Traveled
932,484
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,534
678
83
5
0
303,982
1
W
Cthulhu
11,087
652
47
3
0
321,224
2
L
Ymir
10,350
609
29
2
0
286,475
0
W
Erlang Shen
13,155
774
40
2
0
307,278
0
L
Chang'e
9,353
550
69
4
0
256,957
0
L
Pele
10,612
624
48
3
0
276,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role