Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HeKtic-Raptor
Ra
Level 45
God Stats
8W - 12L
1,438 SR
Queue Stats
15W - 19L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
Willie-See
Cthulhu
Level 108
God Stats
5W - 3L
1,579 SR
Queue Stats
50W - 48L
1,491 Elo+
Party 2
Team Averages
Level 83
1,506 SR
1,477 Elo+

VS

Team Averages
Level 107
1,513 SR
1,393 Elo+
Cu Chulainn
Cu Chulainn
Krumblastd
Cu Chulainn
Level 108
God Stats
1W - 4L
1,376 SR
Queue Stats
280W - 315L
1,367 Elo+
Party 1
Neith
Neith
SonOfHades000
Neith
Level 108
God Stats
15W - 9L
1,563 SR
Queue Stats
173W - 171L
1,414 Elo+
Solo
Vulcan
Vulcan
atokad626
Vulcan
Level 105
God Stats
10W - 5L
1,601 SR
Queue Stats
280W - 296L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 3 / 6
9,056
604
6,765
9,500
3,002
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 4
10,664
711
9,292
11,750
5,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Willie-See
Cthulhu
12
3 / 7 / 5
9,809
654
10,514
17,963
13,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Krumblastd
Cu Chulainn
10
0 / 7 / 8
8,722
581
6,569
16,223
11,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 1 / 4
10,503
700
10,819
9,690
3,432
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
atokad626
Vulcan
15
6 / 4 / 4
10,856
724
15,858
9,593
3,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
12
Kills
11
11
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
6
1.67
L
7
1
4
9
W
Cu Chulainn
Krumblastd
Cu Chulainn
0
7
8
0.57
W
5
1
4
7
L
Cthulhu
Willie-See
Cthulhu
3
7
5
0.79
W
Vulcan
atokad626
Vulcan
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,571
Damage
33,246
39,213
Taken
35,506
21,697
Mitigated
19,014
18,087
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,765
2,756
392
4,089
9,500
3,002
64
3,784
5,716
0
30,895
L
9,292
415
3,881
6,054
11,750
5,272
0
5,738
6,012
35,030
0
W
Cu Chulainn
Krumblastd
Cu Chulainn
6,569
702
429
1,071
16,223
11,940
65
9,125
7,098
0
15,919
W
10,819
3,337
555
4,296
9,690
3,432
66
5,758
3,932
0
52,834
L
Cthulhu
Willie-See
Cthulhu
10,514
564
722
2,949
17,963
13,423
0
6,421
11,542
39,765
0
W
Vulcan
atokad626
Vulcan
15,858
3,553
798
915
9,593
3,642
995
4,939
4,654
42,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
30,081
171
Minions Killed
171
0
Camps Cleared
0
791,187
Distance Traveled
858,357
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,056
604
50
3
0
208,002
0
L
Ra
10,664
711
59
4
0
312,147
1
W
Cu Chulainn
8,722
581
18
1
0
264,895
0
W
Neith
10,503
700
92
6
0
291,032
2
L
Cthulhu
9,809
654
62
4
0
271,038
0
W
Vulcan
10,856
724
61
4
0
302,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role