Player Matchup

Neith
Neith
BlaXkorpion
Neith
Level 6
God Stats
2W - 1L
1,063 SR
Queue Stats
2W - 1L
1,201 Elo+
Party 3
Chronos
Chronos
BobRossesFro
Chronos
Level 146
God Stats
5W - 1L
1,423 SR
Queue Stats
257W - 251L
1,576 Elo+
Party 2
Da Ji
Da Ji
FreyjaGefn
Da Ji
Level 29
God Stats
10W - 6L
1,625 SR
Queue Stats
42W - 39L
1,519 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kryleng
Kumbhakarna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
meorcmegreat
Cthulhu
Level 135
God Stats
2W - 0L
1,314 SR
Queue Stats
31W - 30L
1,474 Elo+
Party 3
Team Averages
Level 76
1,385 SR
1,454 Elo+

VS

Team Averages
Level 41
1,341 SR
1,353 Elo+
Scylla
Scylla
DasPanzer
Scylla
Level 76
God Stats
0W - 4L
1,159 SR
Queue Stats
8W - 15L
1,290 Elo+
Party 1
Izanami
Izanami
Grim29
Izanami
Level 40
God Stats
3W - 12L
1,271 SR
Queue Stats
125W - 139L
1,401 Elo+
Party 4
Ymir
Ymir
HuevoSplashh
Ymir
Level 29
God Stats
0W - 6L
1,262 SR
Queue Stats
82W - 102L
1,296 Elo+
Party 1
Bellona
Bellona
TonyToneitDown
Bellona
Level 18
God Stats
4W - 5L
1,509 SR
Queue Stats
25W - 39L
1,319 Elo+
Party 4
Thanatos
Thanatos
akf0602
Thanatos
Level 43
God Stats
11W - 15L
1,506 SR
Queue Stats
145W - 137L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,864
773
632
1,891
567
Boots

Boots

+6%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Chronos
BobRossesFro
Chronos
7
3 / 0 / 3
4,536
907
2,859
1,964
462
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
6
2 / 0 / 0
4,168
834
706
2,975
713
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Kryleng
Kumbhakarna
5
2 / 0 / 2
3,841
768
850
2,983
1,034
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
meorcmegreat
Cthulhu
6
0 / 0 / 0
3,870
774
576
1,663
651
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DasPanzer
Scylla
6
1 / 1 / 0
3,656
731
1,334
1,168
249
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Grim29
Izanami
3
0 / 3 / 0
2,811
562
1,133
2,261
426
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 3 / 0
2,761
552
1,008
3,096
1,332
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 0 / 0
2,721
544
259
828
314
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Thanatos
akf0602
Thanatos
5
0 / 0 / 0
3,511
702
386
2,890
661
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Chronos
BobRossesFro
Chronos
3
0
3
4.5
L
Scylla
DasPanzer
Scylla
1
1
0
1
W
Da Ji
2
0
0
2
L
Izanami
Grim29
Izanami
0
3
0
0
L
0
3
0
0
W
Kumbhakarna
Kryleng
Kumbhakarna
2
0
2
3
L
0
0
0
0
L
Thanatos
akf0602
Thanatos
0
0
0
0
W
Cthulhu
meorcmegreat
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,623
Damage
4,120
11,476
Taken
10,243
3,427
Mitigated
2,982
4,672
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
632
157
0
750
1,891
567
0
1,167
724
0
10,511
W
Chronos
BobRossesFro
Chronos
2,859
1,665
0
812
1,964
462
2,173
510
1,454
18,158
0
L
Scylla
DasPanzer
Scylla
1,334
0
0
123
1,168
249
0
67
1,101
12,162
0
W
Da Ji
706
274
0
1,568
2,975
713
0
81
2,894
0
14,300
L
Izanami
Grim29
Izanami
1,133
924
0
190
2,261
426
0
980
1,281
0
7,117
L
1,008
629
87
486
3,096
1,332
0
2,323
773
3,164
0
W
Kumbhakarna
Kryleng
Kumbhakarna
850
265
210
507
2,983
1,034
521
584
2,399
3,294
0
L
259
0
0
400
828
314
0
400
353
0
2,214
L
Thanatos
akf0602
Thanatos
386
0
0
3,224
2,890
661
0
415
2,450
0
14,720
W
Cthulhu
meorcmegreat
Cthulhu
576
0
0
825
1,663
651
0
0
1,573
13,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,279
Gold Earned
15,460
120
Minions Killed
86
0
Camps Cleared
0
414,969
Distance Traveled
384,643
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,864
773
25
5
0
74,993
1
W
Chronos
4,536
907
37
7
0
81,575
1
L
Scylla
3,656
731
24
5
0
86,390
1
W
Da Ji
4,168
834
31
6
0
79,089
1
L
Izanami
2,811
562
16
3
0
72,890
0
L
Ymir
2,761
552
4
1
0
78,392
1
W
Kumbhakarna
3,841
768
4
1
0
86,036
2
L
Bellona
2,721
544
2
0
0
46,852
0
L
Thanatos
3,511
702
40
8
0
100,119
1
W
Cthulhu
3,870
774
23
5
0
93,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role