Player Matchup

Sol
Sol
Andrea_ubeda
Sol
Level 61
God Stats
6W - 3L
1,533 SR
Queue Stats
67W - 71L
1,414 Elo+
Party 3
Kuzenbo
Kuzenbo
OhTMort
Kuzenbo
Level 81
God Stats
1W - 2L
1,499 SR
Queue Stats
52W - 68L
1,397 Elo+
Party 2
Ravana
Ravana
Yukishah
Ravana
Level 66
God Stats
0W - 1L
1,533 SR
Queue Stats
51W - 66L
1,416 Elo+
Party 2
Neith
Neith
joseliyo6997
Neith
Level 93
God Stats
0W - 1L
1,698 SR
Queue Stats
141W - 117L
1,494 Elo+
Party 3
Horus
Horus
luislpm
Horus
Level 101
God Stats
0W - 2L
1,795 SR
Queue Stats
170W - 169L
1,433 Elo+
Party 3
Team Averages
Level 80
1,612 SR
1,431 Elo+

VS

Team Averages
Level 91
1,613 SR
1,425 Elo+
Janus
Janus
Domantas14
Janus
Level 120
God Stats
1W - 0L
1,420 SR
Queue Stats
3W - 4L
1,381 Elo+
Solo
Bacchus
Bacchus
parigo836
Bacchus
Level 61
God Stats
2W - 0L
1,741 SR
Queue Stats
148W - 126L
1,431 Elo+
Solo
Hel
Hel
tercsab
Hel
Level 126
God Stats
2W - 0L
1,735 SR
Queue Stats
48W - 39L
1,491 Elo+
Party 1
Xing Tian
Xing Tian
xRezv
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
ÖfkeLiKaLabaLık
Sun Wukong
Level 125
God Stats
4W - 1L
1,670 SR
Queue Stats
100W - 84L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 4
12,641
665
28,157
18,010
7,770
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
OhTMort
Kuzenbo
18
4 / 8 / 5
12,742
671
24,181
28,148
42,386
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Yukishah
Ravana
16
2 / 11 / 10
11,138
586
18,231
19,864
9,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
2 / 6 / 8
12,547
660
29,395
24,311
11,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
luislpm
Horus
19
1 / 5 / 9
11,231
591
9,133
27,581
33,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
11 / 2 / 23
13,962
735
25,241
20,750
10,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
parigo836
Bacchus
20
9 / 3 / 24
14,580
767
21,685
29,676
37,065
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
19
7 / 4 / 21
13,150
692
21,747
25,363
14,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
xRezv
Xing Tian
20
3 / 2 / 27
13,290
699
18,025
43,695
52,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
20
8 / 3 / 22
13,824
728
18,923
23,777
20,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
155
14
Kills
38
38
Deaths
14
36
Assists
117
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
W
Janus
11
2
23
11.25
L
Kuzenbo
OhTMort
Kuzenbo
4
8
5
0.81
L
Ravana
Yukishah
Ravana
2
11
10
0.64
L
2
6
8
1
L
Horus
luislpm
Horus
1
5
9
1.1
W
Bacchus
parigo836
Bacchus
9
3
24
7
W
Hel
7
4
21
4.38
W
Xing Tian
xRezv
Xing Tian
3
2
27
8.25
W
Sun Wukong
8
3
22
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,097
Damage
105,621
117,914
Taken
143,261
105,169
Mitigated
134,726
48,163
Healing
84,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,157
5,848
703
3,414
18,010
7,770
1,133
14,421
3,589
46,196
0
W
Janus
25,241
2,140
3,328
4,912
20,750
10,062
2,001
6,829
13,150
49,786
0
L
Kuzenbo
OhTMort
Kuzenbo
24,181
6,813
1,852
3,583
28,148
42,386
502
19,199
8,949
35,679
0
L
Ravana
Yukishah
Ravana
18,231
5,785
1,084
1,880
19,864
9,428
0
13,599
6,265
0
29,294
L
29,395
8,351
947
10,428
24,311
11,836
588
17,993
6,318
0
76,361
L
Horus
luislpm
Horus
9,133
4,684
12,929
11,343
27,581
33,749
175
21,486
6,095
0
14,952
W
Bacchus
parigo836
Bacchus
21,685
2,779
8,088
5,552
29,676
37,065
833
8,535
20,626
38,283
0
W
Hel
21,747
2,084
29,831
12,962
25,363
14,554
670
12,455
12,790
42,458
0
W
Xing Tian
xRezv
Xing Tian
18,025
2,722
4,087
5,767
43,695
52,349
821
15,575
28,120
38,902
0
W
Sun Wukong
18,923
3,092
5,305
4,256
23,777
20,696
1,343
8,944
14,471
0
38,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,299
Gold Earned
68,806
175
Minions Killed
188
0
Camps Cleared
0
1,619,326
Distance Traveled
1,816,145
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,641
665
46
2
0
317,917
2
W
Janus
13,962
735
60
3
0
356,036
0
L
Kuzenbo
12,742
671
12
1
0
329,109
0
L
Ravana
11,138
586
28
1
0
276,672
2
L
Neith
12,547
660
75
4
0
311,815
0
L
Horus
11,231
591
14
1
0
383,813
1
W
Bacchus
14,580
767
28
1
0
363,447
2
W
Hel
13,150
692
41
2
0
336,218
0
W
Xing Tian
13,290
699
19
1
0
406,730
3
W
Sun Wukong
13,824
728
40
2
0
353,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role