Player Matchup

Fenrir
Fenrir
MELTEDREESEZ
Fenrir
Level 128
God Stats
3W - 0L
1,817 SR
Queue Stats
72W - 35L
1,741 Elo+
Party 2
Merlin
Merlin
OogaBoogaLooga
Merlin
Level 24
God Stats
6W - 2L
1,591 SR
Queue Stats
82W - 18L
1,746 Elo+
Party 2
Ravana
Ravana
vanillagorrilla0
Ravana
Level 156
God Stats
2W - 0L
1,864 SR
Queue Stats
561W - 145L
1,878 Elo+
Party 2
Team Averages
Level 103
1,757 SR
1,788 Elo+

VS

Team Averages
Level 94
1,513 SR
1,538 Elo+
Bacchus
Bacchus
AC2019
Bacchus
Level 26
God Stats
7W - 6L
1,540 SR
Queue Stats
40W - 21L
1,582 Elo+
Party 1
Mercury
Mercury
Adonistheking98
Mercury
Level 149
God Stats
1W - 3L
1,518 SR
Queue Stats
144W - 129L
1,508 Elo+
Party 1
Ra
Ra
XeroIsEuphoric
Ra
Level 108
God Stats
0W - 3L
1,479 SR
Queue Stats
110W - 95L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 5 / 7
10,508
751
9,706
11,459
9,886
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 13
10,991
785
13,384
9,731
3,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 3 / 10
11,782
842
14,546
14,205
11,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AC2019
Bacchus
13
2 / 5 / 6
10,357
740
6,412
16,125
17,828
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 9 / 6
9,551
682
6,797
15,712
5,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
6 / 6 / 4
10,880
777
7,121
12,890
4,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
20
Kills
10
10
Deaths
20
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AC2019
Bacchus
2
5
6
1
L
2
9
6
0.56
W
Fenrir
7
5
7
2.1
W
4
2
13
5.25
L
6
6
4
1.33
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,636
Damage
20,330
35,395
Taken
44,727
25,283
Mitigated
28,074
10,214
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AC2019
Bacchus
6,412
955
0
1,316
16,125
17,828
288
5,858
10,012
11,059
0
L
6,797
3,685
0
422
15,712
5,628
1,074
4,226
11,012
0
36,194
W
Fenrir
9,706
1,845
0
1,988
11,459
9,886
930
5,147
6,312
0
21,965
W
13,384
940
0
3,154
9,731
3,898
677
3,818
5,913
67,106
0
L
7,121
353
3,445
2,280
12,890
4,618
195
3,347
9,343
40,055
0
W
14,546
6,623
0
5,072
14,205
11,499
1,327
4,649
9,556
0
51,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
30,788
185
Minions Killed
125
0
Camps Cleared
0
723,680
Distance Traveled
774,462
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,357
740
7
1
0
248,504
0
L
Mercury
9,551
682
54
4
0
258,793
2
W
Fenrir
10,508
751
25
2
0
219,842
5
W
Merlin
10,991
785
102
7
0
236,440
5
L
Ra
10,880
777
64
5
0
267,165
4
W
Ravana
11,782
842
58
4
0
267,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role