Player Matchup

Nemesis
Nemesis
CorduroyDog9
Nemesis
Level 28
God Stats
2W - 2L
1,534 SR
Queue Stats
16W - 13L
1,388 Elo+
Party 2
Neith
Neith
DLon0113
Neith
Level 4
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 2L
1,596 Elo+
Solo
Cthulhu
Cthulhu
Lucid Zylok7653
Cthulhu
Level 6
God Stats
3W - 4L
1,432 SR
Queue Stats
3W - 5L
1,484 Elo+
Party 2
Nike
Nike
PixelHay
Nike
Level 16
God Stats
6W - 5L
1,501 SR
Queue Stats
10W - 8L
1,740 Elo+
Solo
Janus
Janus
da-monster027
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,451 Elo+
Solo
Team Averages
Level 12
1,489 SR
1,532 Elo+

VS

Team Averages
Level 18
1,536 SR
1,428 Elo+
Ymir
Ymir
Big Fang1o
Ymir
Level 23
God Stats
3W - 2L
1,445 SR
Queue Stats
23W - 14L
1,517 Elo+
Party 1
Ra
Ra
Josemi9610
Ra
Level 17
God Stats
17W - 15L
1,504 SR
Queue Stats
32W - 38L
1,427 Elo+
Solo
Anubis
Anubis
LongDonivan
Anubis
Level 18
God Stats
4W - 1L
1,699 SR
Queue Stats
21W - 14L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
Sam16984
The Morrigan
Level 11
God Stats
1W - 2L
1,320 SR
Queue Stats
5W - 7L
1,172 Elo+
Solo
Skadi
Skadi
Zinkanator10
Skadi
Level 22
God Stats
13W - 5L
1,710 SR
Queue Stats
24W - 17L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CorduroyDog9
Nemesis
20
7 / 10 / 0
14,468
517
9,114
22,946
10,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
DLon0113
Neith
16
3 / 2 / 1
11,510
411
4,552
9,277
5,246
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 10 / 4
11,926
426
8,135
22,344
28,229
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
18
1 / 11 / 1
11,777
421
4,614
25,021
10,487
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 8 / 3
12,305
439
6,274
14,572
5,427
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 5 / 4
17,943
641
32,064
28,918
16,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

3
0 / 0 / 0
7,913
283
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Anubis
20
11 / 4 / 13
14,754
527
17,719
15,215
7,183
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Sam16984
The Morrigan
3
0 / 0 / 0
6,413
229
0
0
0
20
5 / 7 / 5
14,429
515
14,131
15,125
5,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
13
Kills
40
41
Deaths
16
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
24
5
4
5.2
L
Nemesis
CorduroyDog9
Nemesis
7
10
0
0.7
L
Neith
DLon0113
Neith
3
2
1
1.75
W
0
0
0
0
W
Anubis
11
4
13
4.38
L
1
10
4
0.3
L
Nike
1
11
1
0.14
W
The Morrigan
Sam16984
The Morrigan
0
0
0
0
W
5
7
5
1.07
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
63,914
94,160
Taken
59,258
60,092
Mitigated
29,862
10,096
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,064
8,304
0
6,430
28,918
16,966
1,280
11,582
16,830
92,353
0
L
Nemesis
CorduroyDog9
Nemesis
9,114
3,721
0
1,439
22,946
10,703
2,249
10,287
12,659
0
69,596
L
Neith
DLon0113
Neith
4,552
1,746
87
3,097
9,277
5,246
1,876
2,037
7,240
0
47,944
W
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
17,719
1,507
0
5,849
15,215
7,183
3,382
5,511
9,683
81,144
0
L
8,135
612
111
1,796
22,344
28,229
1,292
14,074
8,270
44,004
0
L
Nike
4,614
131
0
3,346
25,021
10,487
1,532
12,354
12,667
0
80,464
W
The Morrigan
Sam16984
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
14,131
7,367
414
2,497
15,125
5,713
8,703
2,660
12,165
0
111,936
L
6,274
659
0
220
14,572
5,427
499
11,031
3,541
43,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,986
Gold Earned
61,452
478
Minions Killed
421
0
Camps Cleared
0
2,073,984
Distance Traveled
1,352,801
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,943
641
117
4
0
440,201
2
L
Nemesis
14,468
517
132
5
0
448,735
0
L
Neith
11,510
411
93
3
0
335,958
0
W
Ra
7,913
283
0
0
0
12,647
0
W
Anubis
14,754
527
132
5
0
413,864
0
L
Cthulhu
11,926
426
58
2
0
412,230
3
L
Nike
11,777
421
101
4
0
456,140
3
W
The Morrigan
6,413
229
0
0
0
0
0
W
Skadi
14,429
515
172
6
0
486,089
5
L
Janus
12,305
439
94
3
0
420,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role