Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Anita Anjab
Artemis
Level 56
God Stats
12W - 5L
1,606 SR
Queue Stats
28W - 26L
1,473 Elo+
Party 2
Vulcan
Vulcan
CARTE CADEAU
Vulcan
Level 104
God Stats
2W - 4L
1,547 SR
Queue Stats
43W - 41L
1,542 Elo+
Party 2
Artio
Artio
HurricaneFan26
Artio
Level 65
God Stats
2W - 0L
1,432 SR
Queue Stats
11W - 5L
1,614 Elo+
Solo
Hera
Hera
kerringtun
Hera
Level 114
God Stats
11W - 14L
1,492 SR
Queue Stats
25W - 28L
1,511 Elo+
Solo
Team Averages
Level 86
1,515 SR
1,528 Elo+

VS

Team Averages
Level 99
1,494 SR
1,494 Elo+
Danzaburou
Danzaburou
Da Ghost 302
Danzaburou
Level 128
God Stats
5W - 3L
1,714 SR
Queue Stats
103W - 98L
1,544 Elo+
Party 1
Anubis
Anubis
Darth Danzar
Anubis
Level 127
God Stats
0W - 3L
1,235 SR
Queue Stats
259W - 256L
1,495 Elo+
Solo
Neith
Neith
GodOfDrill600
Neith
Level 50
God Stats
45W - 44L
1,519 SR
Queue Stats
46W - 50L
1,472 Elo+
Party 1
Ares
Ares
LxCxSxBxDxN
Ares
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 64L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
XRun1tUpMan12X
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 2 / 20
9,761
976
5,437
16,047
18,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Anita Anjab
Artemis
16
4 / 2 / 14
10,374
1,037
11,498
8,879
4,198
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
18
15 / 0 / 9
13,083
1,308
37,115
5,979
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 2 / 19
9,571
957
8,955
15,293
12,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
6 / 1 / 14
10,912
1,091
16,026
9,123
4,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

277

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Da Ghost 302
Danzaburou
15
1 / 6 / 5
9,376
938
9,948
12,355
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
15
1 / 4 / 2
9,142
914
7,922
10,722
4,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 4
9,045
905
6,722
16,922
6,034
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 3
9,841
984
11,825
21,276
17,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 5 / 6
9,431
943
12,075
22,542
11,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
26
Kills
7
7
Deaths
26
76
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
20
5.5
W
Artemis
Anita Anjab
Artemis
4
2
14
5.5
W
Vulcan
15
0
9
19.5
L
Danzaburou
Da Ghost 302
Danzaburou
1
6
5
0.58
L
Anubis
1
4
2
0.5
L
0
6
4
0.33
W
0
2
19
4.75
L
4
5
3
1.1
L
1
5
6
0.8
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,031
Damage
48,492
55,321
Taken
83,817
43,020
Mitigated
44,646
25,412
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,437
2,252
7,597
5,031
16,047
18,406
0
9,312
6,735
0
11,245
W
Artemis
Anita Anjab
Artemis
11,498
6,453
1,624
800
8,879
4,198
0
4,926
3,953
0
24,002
W
Vulcan
37,115
12,490
0
632
5,979
3,157
0
2,885
3,094
57,357
0
L
Danzaburou
Da Ghost 302
Danzaburou
9,948
2,254
0
1,470
12,355
4,488
0
9,691
2,664
0
29,713
L
Anubis
7,922
170
0
1,019
10,722
4,633
0
8,810
1,912
30,469
0
L
6,722
2,530
0
566
16,922
6,034
0
12,547
4,375
0
25,650
W
8,955
544
4,618
5,110
15,293
12,772
0
9,482
5,811
18,057
0
L
11,825
394
0
0
21,276
17,536
0
13,148
8,128
15,717
0
L
12,075
339
486
0
22,542
11,955
0
17,900
4,642
32,881
0
W
16,026
3,006
0
0
9,123
4,487
0
5,217
3,906
46,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,701
Gold Earned
46,835
196
Minions Killed
169
4
Camps Cleared
5
981,738
Distance Traveled
879,289
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,761
976
7
1
0
191,550
1
W
Artemis
10,374
1,037
42
4
2
166,808
0
W
Vulcan
13,083
1,308
49
5
0
233,477
0
L
Danzaburou
9,376
938
31
3
0
195,761
0
L
Anubis
9,142
914
61
6
1
150,597
1
L
Neith
9,045
905
33
3
3
159,977
0
W
Artio
9,571
957
23
2
2
187,341
0
L
Ares
9,841
984
7
1
0
176,725
0
L
Cthulhu
9,431
943
37
4
1
196,229
0
W
Hera
10,912
1,091
75
8
0
202,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role