Player Matchup

Ra
Ra
Llego-Tu-Tiburon
Ra
Level 54
God Stats
2W - 0L
1,641 SR
Queue Stats
40W - 16L
1,789 Elo+
Party 1
Serqet
Serqet
LoTD Effect
Serqet
Level 112
God Stats
8W - 7L
1,572 SR
Queue Stats
238W - 182L
1,540 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iOnlyFeed5283
Tsukuyomi
Level 4
God Stats
1W - 2L
1,297 SR
Queue Stats
4W - 4L
1,419 Elo+
Party 2
Neith
Neith
lumpyskydiver78
Neith
Level 18
God Stats
20W - 26L
1,422 SR
Queue Stats
35W - 42L
1,385 Elo+
Solo
Guan Yu
Guan Yu
she-call-me-pa
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Team Averages
Level 38
1,486 SR
1,527 Elo+

VS

Team Averages
Level 16
1,543 SR
1,403 Elo+
Da Ji
Da Ji
BigDaddyShakes
Da Ji
Level 25
God Stats
1W - 3L
1,548 SR
Queue Stats
39W - 45L
1,441 Elo+
Solo
King Arthur
King Arthur
Kaleabruh
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,437 Elo+
Solo
Olorun
Olorun
Vizcaya__12
Olorun
Level 22
God Stats
5W - 3L
1,621 SR
Queue Stats
33W - 50L
1,334 Elo+
Solo
Ullr
Ullr
Weep4Baldr
Ullr
Level 24
God Stats
1W - 2L
1,547 SR
Queue Stats
34W - 28L
1,420 Elo+
Solo
Ra
Ra
xxSwityxx
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,495
899
1,437
1,666
431
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
6
3 / 0 / 2
4,216
843
1,520
1,813
582
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
iOnlyFeed5283
Tsukuyomi
6
0 / 0 / 1
4,021
804
1,058
2,271
486
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 4
4,341
868
1,670
1,265
312
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 0
4,201
840
689
1,946
1,039
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,126
625
655
3,795
809
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Kaleabruh
King Arthur
1
0 / 0 / 0
2,481
496
0
0
0
Olorun
1
0 / 3 / 0
2,585
517
415
1,662
214
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 3 / 0
2,849
570
473
2,572
508
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
3,004
601
819
1,821
385
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
King Arthur
Kaleabruh
King Arthur
0
0
0
0
W
3
0
0
3
W
Serqet
3
0
2
4
L
Olorun
0
3
0
0
L
0
3
0
0
W
Tsukuyomi
iOnlyFeed5283
Tsukuyomi
0
0
1
0.5
W
2
0
4
4
W
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,374
Damage
2,362
8,961
Taken
9,850
2,850
Mitigated
1,916
3,916
Healing
2,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
655
307
0
2,055
3,795
809
0
192
3,603
0
9,921
L
King Arthur
Kaleabruh
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
1,437
86
113
968
1,666
431
0
0
1,666
20,268
0
W
Serqet
1,520
447
0
500
1,813
582
105
257
1,556
0
6,807
L
Olorun
415
138
0
0
1,662
214
0
0
1,662
2,699
0
L
473
356
0
110
2,572
508
0
737
1,727
0
4,374
W
Tsukuyomi
iOnlyFeed5283
Tsukuyomi
1,058
488
0
1,543
2,271
486
0
0
2,271
0
15,348
W
1,670
807
0
107
1,265
312
635
292
973
0
13,649
W
689
0
0
685
1,946
1,039
175
685
1,261
0
15,332
L
819
266
0
99
1,821
385
0
508
1,221
7,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,274
Gold Earned
14,045
149
Minions Killed
51
0
Camps Cleared
0
529,905
Distance Traveled
334,973
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,126
625
20
4
0
97,656
2
L
King Arthur
2,481
496
0
0
0
0
0
W
Ra
4,495
899
43
9
0
113,873
1
W
Serqet
4,216
843
11
2
0
126,914
2
L
Olorun
2,585
517
6
1
0
51,346
0
L
Ullr
2,849
570
6
1
0
89,912
1
W
Tsukuyomi
4,021
804
32
6
0
115,940
0
W
Neith
4,341
868
29
6
0
102,642
0
W
Guan Yu
4,201
840
34
7
0
70,536
0
L
Ra
3,004
601
19
4
0
96,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role