Player Matchup

Chang'e
Chang'e
MetaHun
Chang'e
Level 25
God Stats
6W - 3L
1,537 SR
Queue Stats
65W - 57L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Obabakoak
Ne Zha
Level 69
God Stats
1W - 0L
1,553 SR
Queue Stats
7W - 6L
1,520 Elo+
Party 2
Horus
Horus
Whiteneel
Horus
Level 64
God Stats
2W - 0L
1,736 SR
Queue Stats
7W - 5L
1,520 Elo+
Party 2
Team Averages
Level 53
1,609 SR
1,518 Elo+

VS

Team Averages
Level 75
1,448 SR
1,472 Elo+
Bastet
Bastet
CodyHill
Bastet
Level 153
God Stats
0W - 2L
1,343 SR
Queue Stats
128W - 144L
1,462 Elo+
Party 1
Yemoja
Yemoja
EddyStan
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,455 Elo+
Party 1
Sol
Sol
Ryukue
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MetaHun
Chang'e
17
9 / 7 / 8
13,451
747
17,842
22,946
9,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Obabakoak
Ne Zha
15
7 / 6 / 6
12,561
698
10,189
20,726
9,442
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Whiteneel
Horus
16
2 / 1 / 14
13,204
734
10,001
22,923
26,162
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CodyHill
Bastet
17
7 / 6 / 6
13,028
724
20,369
18,661
7,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
EddyStan
Yemoja
14
2 / 6 / 9
11,364
631
11,301
13,269
13,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
Ryukue
Sol
16
5 / 6 / 9
12,656
703
16,020
14,601
4,109
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
18
Kills
14
14
Deaths
18
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
CodyHill
Bastet
7
6
6
1.67
L
Yemoja
EddyStan
Yemoja
2
6
9
1.08
W
Chang'e
MetaHun
Chang'e
9
7
8
1.86
W
Ne Zha
Obabakoak
Ne Zha
7
6
6
1.67
L
Sol
Ryukue
Sol
5
6
9
1.58
W
Horus
Whiteneel
Horus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
47,690
66,595
Taken
46,531
45,411
Mitigated
25,550
31,230
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CodyHill
Bastet
20,369
3,939
0
2,435
18,661
7,958
414
7,334
11,327
0
55,299
L
Yemoja
EddyStan
Yemoja
11,301
905
1,293
912
13,269
13,483
152
6,535
6,734
31,676
0
W
Chang'e
MetaHun
Chang'e
17,842
1,469
8,991
11,796
22,946
9,807
1,685
9,783
13,163
74,941
0
W
Ne Zha
Obabakoak
Ne Zha
10,189
3,441
0
1,690
20,726
9,442
1,229
7,348
13,378
0
46,978
L
Sol
Ryukue
Sol
16,020
6,416
0
4,274
14,601
4,109
2,509
4,068
10,533
65,483
0
W
Horus
Whiteneel
Horus
10,001
4,856
3,258
5,495
22,923
26,162
507
10,254
12,669
0
23,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,216
Gold Earned
37,048
190
Minions Killed
164
0
Camps Cleared
0
966,906
Distance Traveled
897,288
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,028
724
56
3
0
345,821
0
L
Yemoja
11,364
631
21
1
0
263,018
2
W
Chang'e
13,451
747
116
6
0
300,643
2
W
Ne Zha
12,561
698
54
3
0
323,520
3
L
Sol
12,656
703
87
5
0
288,449
0
W
Horus
13,204
734
20
1
0
342,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role