Player Matchup

Bellona
Bellona
Jamming_Xeno
Bellona
Level 16
God Stats
9W - 5L
1,216 SR
Queue Stats
9W - 5L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
MrsGhadJo3
Baron Samedi
Level 11
God Stats
13W - 8L
1,656 SR
Queue Stats
27W - 29L
1,328 Elo+
Solo
Mulan
Mulan
Scaramouche1513
Mulan
Level 18
God Stats
7W - 5L
1,685 SR
Queue Stats
67W - 87L
1,295 Elo+
Solo
Kukulkan
Kukulkan
Sniping_Xeno
Kukulkan
Level 16
God Stats
7W - 4L
1,341 SR
Queue Stats
8W - 5L
1,349 Elo+
Party 2
Neith
Neith
o0Cononor0o
Neith
Level 15
God Stats
9W - 11L
1,492 SR
Queue Stats
18W - 20L
1,288 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,322 Elo+

VS

Team Averages
Level 12
1,320 SR
1,154 Elo+
Jormungandr
Jormungandr
Arovarnah
Jormungandr
Level 13
God Stats
0W - 7L
1,076 SR
Queue Stats
15W - 26L
894 Elo+
Party 1
Nu Wa
Nu Wa
Gamer_girly_1359
Nu Wa
Level 15
God Stats
20W - 20L
1,445 SR
Queue Stats
27W - 36L
1,330 Elo+
Solo
Ratatoskr
Ratatoskr
MADA-FR69
Ratatoskr
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 72L
1,382 Elo+
Solo
Loki
Loki
TMR FataL
Loki
Level 8
God Stats
0W - 5L
1,046 SR
Queue Stats
15W - 27L
927 Elo+
Party 1
Hades
Hades
daddypenguin496
Hades
Level 6
God Stats
2W - 2L
1,535 SR
Queue Stats
7W - 7L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jamming_Xeno
Bellona
20
12 / 0 / 17
14,523
1,117
15,829
19,535
23,061
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
MrsGhadJo3
Baron Samedi
20
10 / 0 / 23
14,893
1,146
20,190
16,518
7,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 2 / 15
13,157
1,012
19,226
17,580
7,134
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Sniping_Xeno
Kukulkan
19
7 / 4 / 19
12,853
989
26,765
12,323
4,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
4 / 4 / 17
12,562
966
6,942
15,582
5,507
Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arovarnah
Jormungandr
18
4 / 14 / 4
12,573
967
19,717
29,206
22,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 3 / 5
12,351
950
26,839
11,372
4,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
MADA-FR69
Ratatoskr
17
1 / 13 / 4
10,684
822
9,377
19,395
7,958
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
17
1 / 10 / 7
11,289
868
9,820
18,843
11,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 3 / 4
11,187
861
8,199
16,911
13,200
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
34
43
Kills
10
10
Deaths
43
91
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Arovarnah
Jormungandr
4
14
4
0.43
L
3
3
5
1.83
W
Bellona
Jamming_Xeno
Bellona
12
0
17
20.5
L
Ratatoskr
MADA-FR69
Ratatoskr
1
13
4
0.23
W
Baron Samedi
MrsGhadJo3
Baron Samedi
10
0
23
21.5
W
10
2
15
8.75
W
Kukulkan
Sniping_Xeno
Kukulkan
7
4
19
4.13
L
Loki
1
10
7
0.45
L
1
3
4
1
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,952
Damage
73,952
81,538
Taken
95,727
47,644
Mitigated
59,289
19,768
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Arovarnah
Jormungandr
19,717
5,469
0
797
29,206
22,585
0
18,873
10,113
38,686
0
L
26,839
4,679
252
2,060
11,372
4,322
0
6,101
5,171
63,335
0
W
Bellona
Jamming_Xeno
Bellona
15,829
4,265
0
1,230
19,535
23,061
0
12,532
7,003
0
41,903
L
Ratatoskr
MADA-FR69
Ratatoskr
9,377
2,085
0
405
19,395
7,958
0
7,785
11,460
0
18,905
W
Baron Samedi
MrsGhadJo3
Baron Samedi
20,190
2,098
6,871
7,791
16,518
7,767
0
11,093
5,425
59,173
0
W
19,226
3,172
0
1,379
17,580
7,134
0
13,358
4,222
0
28,617
W
Kukulkan
Sniping_Xeno
Kukulkan
26,765
4,688
0
720
12,323
4,175
0
8,320
3,503
60,648
0
L
Loki
9,820
2,049
0
277
18,843
11,224
0
5,787
12,961
0
20,906
L
8,199
1,174
380
3,303
16,911
13,200
0
8,409
8,279
30,867
0
W
6,942
2,647
0
1,777
15,582
5,507
0
9,452
6,130
0
29,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,988
Gold Earned
58,084
272
Minions Killed
203
9
Camps Cleared
3
1,078,890
Distance Traveled
1,020,238
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,573
967
38
3
0
211,727
0
L
Nu Wa
12,351
950
65
5
1
234,107
2
W
Bellona
14,523
1,117
33
3
0
258,101
0
L
Ratatoskr
10,684
822
15
1
1
199,237
1
W
Baron Samedi
14,893
1,146
83
6
7
230,627
0
W
Mulan
13,157
1,012
24
2
2
211,499
0
W
Kukulkan
12,853
989
82
6
0
180,710
0
L
Loki
11,289
868
19
1
1
185,932
2
L
Hades
11,187
861
66
5
0
189,235
2
W
Neith
12,562
966
50
4
0
197,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role