Player Matchup

Sun Wukong
Sun Wukong
LeMath974
Sun Wukong
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 54L
1,363 Elo+
Solo
Neith
Neith
rafacar11
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,279 Elo+
Party 2
Sobek
Sobek
tiagopereira_11
Sobek
Level 51
God Stats
4W - 2L
1,694 SR
Queue Stats
18W - 30L
1,227 Elo+
Party 2
Team Averages
Level 23
1,565 SR
1,290 Elo+

VS

Team Averages
Level 26
1,397 SR
1,179 Elo+
Ra
Ra
Bavaria83
Ra
Level 6
God Stats
0W - 3L
1,287 SR
Queue Stats
1W - 4L
1,224 Elo+
Solo
Neith
Neith
Nyokiiz
Neith
Level 57
God Stats
0W - 2L
1,419 SR
Queue Stats
26W - 39L
1,197 Elo+
Party 1
Fenrir
Fenrir
SideSouth7
Fenrir
Level 16
God Stats
4W - 9L
1,486 SR
Queue Stats
10W - 18L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LeMath974
Sun Wukong
13
10 / 6 / 7
10,318
860
11,246
14,103
9,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
rafacar11
Neith
13
5 / 1 / 12
9,423
785
8,635
8,232
3,398
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 15
10,371
864
5,691
11,446
11,750
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 4
7,529
627
5,847
9,774
3,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Nyokiiz
Neith
13
7 / 4 / 1
9,862
822
8,594
9,452
3,701
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
SideSouth7
Fenrir
11
1 / 5 / 5
8,659
722
5,123
11,027
4,334
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
19
Kills
8
8
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Sun Wukong
LeMath974
Sun Wukong
10
6
7
2.25
L
Neith
Nyokiiz
Neith
7
4
1
1.88
L
Fenrir
SideSouth7
Fenrir
1
5
5
0.7
W
Neith
rafacar11
Neith
5
1
12
11
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
19,564
33,781
Taken
30,253
24,678
Mitigated
11,106
10,500
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,847
518
990
798
9,774
3,071
0
1,898
7,876
24,186
0
W
Sun Wukong
LeMath974
Sun Wukong
11,246
2,587
0
4,636
14,103
9,530
568
1,427
12,676
0
35,153
L
Neith
Nyokiiz
Neith
8,594
4,444
688
2,718
9,452
3,701
297
1,892
7,560
0
36,496
L
Fenrir
SideSouth7
Fenrir
5,123
1,143
340
2,262
11,027
4,334
0
2,287
8,740
0
22,438
W
Neith
rafacar11
Neith
8,635
5,205
0
4,482
8,232
3,398
2,415
2,573
5,659
0
37,233
W
5,691
224
0
1,382
11,446
11,750
498
1,975
9,471
14,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
26,050
111
Minions Killed
108
0
Camps Cleared
0
619,370
Distance Traveled
582,839
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,529
627
34
3
0
170,775
0
W
Sun Wukong
10,318
860
36
3
0
214,486
1
L
Neith
9,862
822
48
4
0
177,149
0
L
Fenrir
8,659
722
26
2
0
234,915
0
W
Neith
9,423
785
58
5
0
190,152
0
W
Sobek
10,371
864
17
1
0
214,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role