Player Matchup

Set
Set
DJ10K_FlamezZ
Set
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
536W - 541L
1,418 Elo+
Party 2
Cupid
Cupid
Frandar2032
Cupid
Level 63
God Stats
1W - 0L
1,775 SR
Queue Stats
156W - 186L
1,422 Elo+
Party 3
The Morrigan
The Morrigan
Gru682
The Morrigan
Level 87
God Stats
3W - 5L
1,518 SR
Queue Stats
282W - 292L
1,536 Elo+
Party 2
Fenrir
Fenrir
Marleau
Fenrir
Level 96
God Stats
8W - 5L
1,500 SR
Queue Stats
55W - 61L
1,434 Elo+
Solo
Hera
Hera
Tekato74
Hera
Level 46
God Stats
60W - 51L
1,601 SR
Queue Stats
120W - 148L
1,434 Elo+
Party 3
Team Averages
Level 87
1,579 SR
1,449 Elo+

VS

Team Averages
Level 89
1,504 SR
1,464 Elo+
Hera
Hera
D0rg0r
Hera
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,482 Elo+
Party 1
Rama
Rama
ObeyTheBacon
Rama
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,454 Elo+
Party 1
Bellona
Bellona
Sanc
Bellona
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,452 Elo+
Solo
Khepri
Khepri
Slabeater
Khepri
Level 61
God Stats
4W - 5L
1,519 SR
Queue Stats
7W - 11L
1,433 Elo+
Solo
Awilix
Awilix
mavilady
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,596
466
85
4,286
1,283
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 4
7,247
604
6,395
6,374
1,549
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Gru682
The Morrigan
11
4 / 1 / 2
7,329
611
4,132
5,978
1,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Marleau
Fenrir
12
5 / 0 / 1
7,600
633
3,832
8,573
2,872
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
10
1 / 2 / 0
6,771
564
3,087
3,373
881
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
D0rg0r
Hera
11
1 / 2 / 2
6,414
535
2,902
3,573
1,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 0
4,878
407
3,245
4,083
1,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Sanc
Bellona
12
1 / 3 / 1
6,690
558
3,392
8,042
5,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Slabeater
Khepri
9
0 / 2 / 2
5,623
469
1,078
6,765
3,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
mavilady
Awilix
9
2 / 3 / 1
5,848
487
2,601
8,290
2,547
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
13
Kills
5
5
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
D0rg0r
Hera
1
2
2
1
W
1
1
0
1
W
2
1
4
4
W
The Morrigan
Gru682
The Morrigan
4
1
2
5
W
Fenrir
Marleau
Fenrir
5
0
1
5.5
L
1
3
0
0.33
L
Bellona
Sanc
Bellona
1
3
1
0.5
L
Khepri
Slabeater
Khepri
0
2
2
0.5
W
Hera
1
2
0
0.5
L
Awilix
mavilady
Awilix
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,531
Damage
13,218
28,584
Taken
30,753
8,385
Mitigated
14,566
11,512
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
D0rg0r
Hera
2,902
402
0
210
3,573
1,198
30
1,961
1,612
39,777
0
W
85
59
0
1,467
4,286
1,283
0
691
3,595
0
13,334
W
6,395
4,010
37
3,157
6,374
1,549
1,673
1,218
5,156
0
38,434
W
The Morrigan
Gru682
The Morrigan
4,132
941
0
1,939
5,978
1,800
0
2,028
3,950
34,700
0
W
Fenrir
Marleau
Fenrir
3,832
1,473
0
4,707
8,573
2,872
969
43
8,430
0
41,310
L
3,245
2,764
0
577
4,083
1,012
19
154
3,929
0
15,902
L
Bellona
Sanc
Bellona
3,392
1,261
0
2,679
8,042
5,823
621
2,818
5,224
0
37,401
L
Khepri
Slabeater
Khepri
1,078
72
0
963
6,765
3,986
0
527
6,238
15,673
0
W
Hera
3,087
525
0
205
3,373
881
693
0
3,123
35,656
0
L
Awilix
mavilady
Awilix
2,601
1,248
0
2,246
8,290
2,547
0
2,962
5,328
0
27,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
29,453
272
Minions Killed
247
0
Camps Cleared
0
1,035,008
Distance Traveled
1,036,482
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,414
535
72
6
0
205,840
2
W
Set
5,596
466
22
2
0
120,391
1
W
Cupid
7,247
604
62
5
0
220,053
0
W
The Morrigan
7,329
611
56
5
0
221,282
3
W
Fenrir
7,600
633
65
5
0
240,179
2
L
Rama
4,878
407
35
3
0
143,430
2
L
Bellona
6,690
558
81
7
0
224,989
4
L
Khepri
5,623
469
14
1
0
222,838
2
W
Hera
6,771
564
67
6
0
233,103
0
L
Awilix
5,848
487
45
4
0
239,385
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role