Player Matchup

Loki
Loki
F_THOR_N
Loki
Level 26
God Stats
1W - 3L
1,420 SR
Queue Stats
25W - 27L
1,354 Elo+
Solo
Arachne
Arachne
SAICKSE_AzehK
Arachne
Level 28
God Stats
25W - 18L
1,556 SR
Queue Stats
53W - 53L
1,291 Elo+
Solo
Olorun
Olorun
YannJuju
Olorun
Level 27
God Stats
1W - 1L
1,445 SR
Queue Stats
31W - 40L
1,253 Elo+
Solo
Nemesis
Nemesis
Yas246
Nemesis
Level 29
God Stats
31W - 44L
1,369 SR
Queue Stats
82W - 100L
1,273 Elo+
Solo
Sol
Sol
gardon-revisite
Sol
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
107W - 155L
1,267 Elo+
Solo
Team Averages
Level 28
1,458 SR
1,287 Elo+

VS

Team Averages
Level 16
1,468 SR
1,153 Elo+
Kuzenbo
Kuzenbo
DE1GHTS X
Kuzenbo
Level 7
God Stats
1W - 1L
1,284 SR
Queue Stats
14W - 15L
1,105 Elo+
Party 1
Zhong Kui
Zhong Kui
EORDY
Zhong Kui
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,206 Elo+
Party 1
Pele
Pele
Kevlarrrrrr
Pele
Level 11
God Stats
4W - 2L
1,555 SR
Queue Stats
11W - 19L
1,163 Elo+
Party 1
Danzaburou
Danzaburou
N0BBY x9897
Danzaburou
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 34L
1,079 Elo+
Party 1
Nu Wa
Nu Wa
Simsyx
Nu Wa
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 69L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 4 / 3
8,747
437
7,735
10,874
3,726
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
17
3 / 3 / 2
10,646
532
7,164
14,771
5,440
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
YannJuju
Olorun
13
3 / 4 / 4
9,255
463
10,713
14,329
4,271
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Yas246
Nemesis
16
5 / 5 / 0
10,177
509
6,523
16,768
4,849
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 2
9,831
492
7,101
13,478
4,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DE1GHTS X
Kuzenbo
15
1 / 1 / 7
10,064
503
4,212
8,321
7,610
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
EORDY
Zhong Kui
19
5 / 1 / 3
11,197
560
12,048
14,120
13,239
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 3 / 5
10,390
520
5,776
14,956
6,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
N0BBY x9897
Danzaburou
15
2 / 3 / 5
9,209
460
4,797
10,064
3,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Simsyx
Nu Wa
18
10 / 5 / 3
11,557
578
24,503
11,254
3,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
13
Kills
21
21
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DE1GHTS X
Kuzenbo
1
1
7
4.5
W
Zhong Kui
EORDY
Zhong Kui
5
1
3
6.5
L
Loki
1
4
3
0.63
W
3
3
5
1.83
W
Danzaburou
N0BBY x9897
Danzaburou
2
3
5
1.5
L
Arachne
3
3
2
1.33
W
Nu Wa
Simsyx
Nu Wa
10
5
3
2.3
L
Olorun
YannJuju
Olorun
3
4
4
1.25
L
Nemesis
Yas246
Nemesis
5
5
0
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,236
Damage
51,336
70,220
Taken
58,715
22,972
Mitigated
34,505
19,636
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DE1GHTS X
Kuzenbo
4,212
2,115
0
0
8,321
7,610
182
2,642
5,679
19,384
0
W
Zhong Kui
EORDY
Zhong Kui
12,048
2,967
0
8,542
14,120
13,239
2,772
6,772
7,348
65,523
0
L
Loki
7,735
2,315
0
1,069
10,874
3,726
332
4,540
6,334
0
50,754
W
5,776
1,227
0
5,055
14,956
6,488
0
3,730
11,226
0
60,596
W
Danzaburou
N0BBY x9897
Danzaburou
4,797
1,652
346
1,248
10,064
3,365
2,910
2,324
7,740
0
44,544
L
Arachne
7,164
4,931
219
2,728
14,771
5,440
2,279
6,544
8,227
0
76,368
W
Nu Wa
Simsyx
Nu Wa
24,503
9,694
462
2,620
11,254
3,803
1,130
2,346
8,908
79,354
0
L
Olorun
YannJuju
Olorun
10,713
5,206
1,249
5,906
14,329
4,271
546
8,468
5,836
52,036
0
L
Nemesis
Yas246
Nemesis
6,523
2,175
0
4,532
16,768
4,849
669
10,948
5,545
0
53,439
L
7,101
1,421
0
3,933
13,478
4,686
651
9,538
3,515
53,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,656
Gold Earned
52,417
494
Minions Killed
443
0
Camps Cleared
0
1,785,843
Distance Traveled
1,869,462
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,064
503
27
1
0
411,078
3
W
Zhong Kui
11,197
560
115
6
0
317,813
0
L
Loki
8,747
437
68
3
0
324,821
2
W
Pele
10,390
520
90
5
0
422,606
0
W
Danzaburou
9,209
460
103
5
0
342,395
0
L
Arachne
10,646
532
135
7
0
379,338
1
W
Nu Wa
11,557
578
108
5
0
375,570
0
L
Olorun
9,255
463
97
5
0
311,167
1
L
Nemesis
10,177
509
89
4
0
413,501
1
L
Sol
9,831
492
105
5
0
357,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role