Player Matchup

Pele
Pele
DVANDUTCH
Pele
Level 29
God Stats
5W - 1L
1,861 SR
Queue Stats
74W - 56L
1,407 Elo+
Party 2
Hera
Hera
Mats1001
Hera
Level 34
God Stats
8W - 4L
1,490 SR
Queue Stats
71W - 55L
1,415 Elo+
Party 2
Ymir
Ymir
Nico-chan6
Ymir
Level 17
God Stats
5W - 2L
1,675 SR
Queue Stats
28W - 21L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
TheQueenVampirex
Aphrodite
Level 27
God Stats
12W - 3L
1,424 SR
Queue Stats
30W - 20L
1,392 Elo+
Solo
King Arthur
King Arthur
dabboloosefun
King Arthur
Level 29
God Stats
10W - 8L
1,328 SR
Queue Stats
88W - 69L
1,441 Elo+
Party 2
Team Averages
Level 27
1,556 SR
1,419 Elo+

VS

Team Averages
Level 27
1,380 SR
1,356 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Guillermocister
Agni
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,473 Elo+
Party 1
Nike
Nike
MilkManWill
Nike
Level 25
God Stats
2W - 7L
1,268 SR
Queue Stats
60W - 68L
1,384 Elo+
Solo
Kuzenbo
Kuzenbo
Sarcon06
Kuzenbo
Level 9
God Stats
1W - 3L
1,378 SR
Queue Stats
13W - 11L
1,471 Elo+
Party 1
Medusa
Medusa
WilliamBRSC1927
Medusa
Level 7
God Stats
0W - 3L
1,253 SR
Queue Stats
0W - 4L
951 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
1 / 1 / 0
3,648
730
178
2,827
610
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
7
2 / 0 / 0
3,977
795
781
1,377
291
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
2 / 0 / 1
3,655
731
386
1,605
570
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
5
0 / 0 / 3
3,498
700
792
843
226
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
dabboloosefun
King Arthur
5
0 / 1 / 0
3,358
672
1,073
2,763
992
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
2
0 / 1 / 0
2,523
505
0
1,519
609
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 1 / 0
2,447
489
0
511
99
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

6
2 / 0 / 0
3,361
672
1,522
1,676
535
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Sarcon06
Kuzenbo
1
0 / 1 / 0
2,436
487
0
890
490
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

3
0 / 2 / 0
2,538
508
579
1,742
482
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
0
0
W
Pele
1
1
0
1
L
0
1
0
0
W
Hera
2
0
0
2
L
2
0
0
2
W
2
0
1
2.5
L
Kuzenbo
Sarcon06
Kuzenbo
0
1
0
0
W
Aphrodite
0
0
3
1.5
L
0
2
0
0
W
King Arthur
dabboloosefun
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,210
Damage
2,101
9,415
Taken
6,338
2,689
Mitigated
2,215
4,102
Healing
509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
0
0
0
130
1,519
609
0
204
1,315
2,184
0
W
Pele
178
0
0
1,307
2,827
610
0
0
2,802
0
14,540
L
0
0
0
0
511
99
0
120
391
574
0
W
Hera
781
76
0
668
1,377
291
665
0
1,377
18,094
0
L
1,522
219
0
379
1,676
535
0
0
1,501
0
7,927
W
386
220
0
0
1,605
570
414
0
1,605
6,122
0
L
Kuzenbo
Sarcon06
Kuzenbo
0
0
0
0
890
490
0
497
393
434
0
W
Aphrodite
792
330
678
199
843
226
624
70
773
8,288
0
L
579
302
0
0
1,742
482
0
1,138
604
115
3,684
W
King Arthur
dabboloosefun
King Arthur
1,073
11
0
1,250
2,763
992
36
0
2,614
0
8,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,136
Gold Earned
13,305
111
Minions Killed
18
0
Camps Cleared
0
405,887
Distance Traveled
263,376
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
2,523
505
3
1
0
54,500
0
W
Pele
3,648
730
34
7
0
85,707
0
L
Agni
2,447
489
1
0
0
27,098
0
W
Hera
3,977
795
24
5
0
79,641
0
L
Nike
3,361
672
10
2
0
88,029
1
W
Ymir
3,655
731
11
2
0
57,269
0
L
Kuzenbo
2,436
487
1
0
0
20,724
0
W
Aphrodite
3,498
700
20
4
0
87,553
0
L
Medusa
2,538
508
3
1
0
73,025
0
W
King Arthur
3,358
672
22
4
0
95,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role