Player Matchup

Medusa
Medusa
Silver IV
SHREDTITBRO
Medusa
Silver IV
Level 88
God Stats
1W - 3L
1,464 SR
Queue Stats
1W - 3L
893 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,464 SR
893 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 41
1,585 SR
790 MMR
Hachiman
Hachiman
Bronze II
placid_hairdo5
Hachiman
Bronze II
Level 41
God Stats
8W - 13L
1,585 SR
Queue Stats
16W - 23L
790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 0 / 0
17,755
740
25,715
22,043
15,013
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BakasuraPoseidonBellonaHadesAh Puch

VS

Bans
HeraAnubisIzanamiKukulkanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
0 / 6 / 0
16,675
695
13,475
33,153
31,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
0
5
L
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
13,475
22,043
Taken
33,153
15,013
Mitigated
31,973
8,604
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,715
14,313
0
8,604
22,043
15,013
2,204
313
21,730
0
188,687
L
Hachiman
13,475
7,859
0
14,510
33,153
31,973
3,272
336
32,017
0
157,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,755
Gold Earned
16,675
211
Minions Killed
231
0
Camps Cleared
0
392,783
Distance Traveled
420,637
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,755
740
211
9
0
392,783
4
L
Hachiman
16,675
695
231
10
0
420,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role