Player Matchup

Merlin
Merlin
Gold V
M7Peps
Merlin
Gold V
Level 124
God Stats
3W - 1L
1,917 SR
Queue Stats
81W - 81L
1,568 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Shadowmaster16
Kuzenbo
Gold I
Level 129
God Stats
1W - 4L
1,637 SR
Queue Stats
160W - 202L
1,735 MMR
Party 2
Ne Zha
Ne Zha
Gold V
Smite1s5h17
Ne Zha
Gold V
Level 41
God Stats
1W - 2L
1,474 SR
Queue Stats
28W - 37L
1,524 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,676 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,714 SR
1,610 MMR
Cupid
Cupid
Gold I
GilfordGran
Cupid
Gold I
Level 126
God Stats
11W - 2L
1,879 SR
Queue Stats
72W - 68L
1,601 MMR
Party 1
Chang'e
Chang'e
Gold V
Mln1420
Chang'e
Gold V
Level 135
God Stats
2W - 0L
1,709 SR
Queue Stats
6W - 14L
1,559 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Namos
Sun Wukong
Gold I
Level 126
God Stats
15W - 10L
1,553 SR
Queue Stats
72W - 64L
1,670 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M7Peps
Merlin
20
6 / 3 / 4
17,670
654
34,678
21,509
9,939
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 6
17,323
642
21,312
31,745
65,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
18
2 / 10 / 4
15,262
565
17,914
30,555
25,232
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
BacchusCthulhuPersephoneDiscordiaThoth

VS

Bans
HerculesNoxCu ChulainnScyllaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
16,959
628
25,499
27,877
11,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Mln1420
Chang'e
19
4 / 5 / 9
16,205
600
16,108
28,911
11,584
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Namos
Sun Wukong
19
7 / 2 / 8
17,096
633
27,951
36,277
57,145
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
12
Kills
18
18
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
L
Merlin
M7Peps
Merlin
6
3
4
2.67
W
Chang'e
Mln1420
Chang'e
4
5
9
1.7
W
Sun Wukong
Namos
Sun Wukong
7
2
8
5.5
L
4
5
6
1.4
L
Ne Zha
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,904
Damage
69,558
83,809
Taken
93,065
100,450
Mitigated
80,489
16,094
Healing
41,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,499
13,010
1,680
8,252
27,877
11,760
3,839
15,130
12,522
0
137,399
L
Merlin
M7Peps
Merlin
34,678
1,866
1,397
7,543
21,509
9,939
1,626
3,923
17,211
152,477
0
W
Chang'e
Mln1420
Chang'e
16,108
544
10,349
13,789
28,911
11,584
949
20,674
7,937
88,171
0
W
Sun Wukong
Namos
Sun Wukong
27,951
5,758
0
7,227
36,277
57,145
513
20,933
14,994
577
75,897
L
21,312
5,351
0
2,096
31,745
65,279
246
7,225
24,113
53,148
0
L
Ne Zha
17,914
5,201
0
5,058
30,555
25,232
807
5,430
24,675
0
72,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
50,260
265
Minions Killed
351
0
Camps Cleared
0
1,550,825
Distance Traveled
1,523,306
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,959
628
166
6
0
482,113
9
L
Merlin
17,670
654
158
6
0
519,567
5
W
Chang'e
16,205
600
139
5
0
512,753
0
W
Sun Wukong
17,096
633
46
2
0
528,440
1
L
Kuzenbo
17,323
642
32
1
0
533,206
3
L
Ne Zha
15,262
565
75
3
0
498,052
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role