Player Matchup

Fenrir
Fenrir
EdmAdd1ctTTV
Fenrir
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 30L
1,137 Elo+
Solo
Arachne
Arachne
MagistrMortalis
Arachne
Level 69
God Stats
60W - 33L
1,580 SR
Queue Stats
337W - 361L
1,267 Elo+
Party 1
Baba Yaga
Baba Yaga
XSilentRe4perX
Baba Yaga
Level 28
God Stats
7W - 1L
1,562 SR
Queue Stats
72W - 86L
1,174 Elo+
Party 1
Team Averages
Level 38
1,547 SR
1,193 Elo+

VS

Team Averages
Level 16
1,392 SR
1,108 Elo+
Hercules
Hercules
Bilador24
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,048 Elo+
Solo
Cthulhu
Cthulhu
JrVsDaWrld
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,163 Elo+
Solo
Ao Kuang
Ao Kuang
Peyton99
Ao Kuang
Level 26
God Stats
1W - 4L
1,177 SR
Queue Stats
23W - 38L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
4 / 6 / 5
6,881
765
4,054
7,370
2,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
8 / 2 / 5
8,381
931
6,333
5,831
2,054
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
XSilentRe4perX
Baba Yaga
10
2 / 2 / 9
6,976
775
4,745
5,520
2,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bilador24
Hercules
9
0 / 6 / 5
5,806
645
2,011
10,962
3,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
JrVsDaWrld
Cthulhu
7
2 / 4 / 3
6,083
676
1,851
4,949
2,368
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Peyton99
Ao Kuang
7
1 / 4 / 3
5,801
645
801
4,748
1,260
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
3
10
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bilador24
Hercules
0
6
5
0.42
W
Fenrir
4
6
5
1.08
L
Cthulhu
JrVsDaWrld
Cthulhu
2
4
3
0.88
W
8
2
5
5.25
L
Ao Kuang
Peyton99
Ao Kuang
1
4
3
0.63
W
Baba Yaga
XSilentRe4perX
Baba Yaga
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,132
Damage
4,663
18,721
Taken
20,659
6,750
Mitigated
7,100
3,322
Healing
600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bilador24
Hercules
2,011
535
0
60
10,962
3,472
0
3,019
7,943
0
4,722
W
Fenrir
4,054
1,362
0
399
7,370
2,655
154
1,200
5,522
0
9,621
L
Cthulhu
JrVsDaWrld
Cthulhu
1,851
327
0
0
4,949
2,368
0
1,153
3,796
6,813
0
W
6,333
5,032
0
1,252
5,831
2,054
658
351
5,480
0
29,988
L
Ao Kuang
Peyton99
Ao Kuang
801
291
0
540
4,748
1,260
0
637
4,111
7,896
0
W
Baba Yaga
XSilentRe4perX
Baba Yaga
4,745
464
0
1,671
5,520
2,041
385
1,129
4,391
23,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,238
Gold Earned
17,690
95
Minions Killed
30
0
Camps Cleared
0
480,476
Distance Traveled
276,099
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,806
645
2
0
0
145,633
0
W
Fenrir
6,881
765
17
2
0
158,741
0
L
Cthulhu
6,083
676
15
2
0
67,874
0
W
Arachne
8,381
931
48
5
0
172,822
1
L
Ao Kuang
5,801
645
13
1
0
62,592
0
W
Baba Yaga
6,976
775
30
3
0
148,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role