Player Matchup

Fenrir
Fenrir
Buff3d
Fenrir
Level 5
God Stats
2W - 2L
1,446 SR
Queue Stats
2W - 2L
1,309 Elo+
Solo
Chang'e
Chang'e
Korôk
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 16L
1,693 Elo+
Party 2
Izanami
Izanami
StarKaahn
Izanami
Level 25
God Stats
21W - 9L
1,787 SR
Queue Stats
24W - 10L
1,680 Elo+
Party 2
Team Averages
Level 20
1,578 SR
1,561 Elo+

VS

Team Averages
Level 28
1,536 SR
1,476 Elo+
Hercules
Hercules
Gogran
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Saanor
Bacchus
Level 29
God Stats
50W - 33L
1,602 SR
Queue Stats
138W - 146L
1,510 Elo+
Party 1
Thanatos
Thanatos
Vladoka
Thanatos
Level 27
God Stats
4W - 4L
1,506 SR
Queue Stats
40W - 37L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Buff3d
Fenrir
13
6 / 2 / 6
15,296
546
7,427
7,497
3,227
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Korôk
Chang'e
20
10 / 2 / 15
19,816
708
42,371
27,591
29,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
StarKaahn
Izanami
20
9 / 10 / 13
19,469
695
44,392
32,657
15,161
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gogran
Hercules
20
4 / 6 / 9
17,138
612
21,063
39,999
31,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Saanor
Bacchus
20
6 / 7 / 7
18,459
659
20,064
44,834
70,354
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Vladoka
Thanatos
20
4 / 12 / 8
17,366
620
13,924
24,800
27,350
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
25
Kills
14
14
Deaths
25
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Buff3d
Fenrir
6
2
6
4.5
L
Hercules
Gogran
Hercules
4
6
9
1.42
W
Chang'e
Korôk
Chang'e
10
2
15
8.75
L
Bacchus
Saanor
Bacchus
6
7
7
1.36
W
Izanami
StarKaahn
Izanami
9
10
13
1.55
L
Thanatos
Vladoka
Thanatos
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,190
Damage
55,051
67,745
Taken
109,633
47,699
Mitigated
129,637
33,254
Healing
35,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Buff3d
Fenrir
7,427
2,580
0
2,087
7,497
3,227
0
838
6,534
0
37,936
L
Hercules
Gogran
Hercules
21,063
7,284
0
13,588
39,999
31,933
686
15,029
24,514
1,001
100,156
W
Chang'e
Korôk
Chang'e
42,371
4,625
7,164
16,404
27,591
29,311
1,098
9,774
17,412
112,206
0
L
Bacchus
Saanor
Bacchus
20,064
2,149
0
13,374
44,834
70,354
406
17,583
26,630
73,307
0
W
Izanami
StarKaahn
Izanami
44,392
39,861
0
7,599
32,657
15,161
1,948
10,867
21,640
0
172,147
L
Thanatos
Vladoka
Thanatos
13,924
2,234
0
8,398
24,800
27,350
1,158
8,504
16,046
0
73,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
52,963
339
Minions Killed
274
0
Camps Cleared
0
1,125,551
Distance Traveled
1,445,232
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,296
546
53
2
0
230,758
5
L
Hercules
17,138
612
127
5
0
501,322
7
W
Chang'e
19,816
708
100
4
0
484,589
6
L
Bacchus
18,459
659
54
2
0
489,469
2
W
Izanami
19,469
695
186
7
0
410,204
0
L
Thanatos
17,366
620
93
3
0
454,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role