Player Matchup

Sol
Sol
Fantilir
Sol
Level 58
God Stats
2W - 0L
1,507 SR
Queue Stats
22W - 29L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
TomRx
Sun Wukong
Level 103
God Stats
4W - 0L
1,821 SR
Queue Stats
118W - 104L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
joephilpottx
Hou Yi
Level 106
God Stats
4W - 3L
1,321 SR
Queue Stats
31W - 33L
1,396 Elo+
Party 2
Team Averages
Level 89
1,550 SR
1,434 Elo+

VS

Team Averages
Level 52
1,553 SR
1,487 Elo+
Hercules
Hercules
DerScorp
Hercules
Level 46
God Stats
6W - 4L
1,626 SR
Queue Stats
68W - 73L
1,481 Elo+
Party 1
Merlin
Merlin
DerSkorp
Merlin
Level 67
God Stats
8W - 11L
1,534 SR
Queue Stats
68W - 73L
1,481 Elo+
Party 1
Apollo
Apollo
StevenMops
Apollo
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 10
16,241
625
28,919
23,867
8,111
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TomRx
Sun Wukong
20
6 / 2 / 13
17,361
668
20,031
28,797
37,954
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
20
9 / 7 / 7
17,421
670
23,167
29,598
13,588
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DerScorp
Hercules
20
9 / 9 / 5
16,815
647
16,510
37,307
45,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
DerSkorp
Merlin
19
3 / 4 / 11
15,736
605
33,686
17,054
7,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
StevenMops
Apollo
19
5 / 6 / 9
15,522
597
19,300
27,315
11,082
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
19
Kills
17
17
Deaths
19
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
DerScorp
Hercules
9
9
5
1.28
L
Merlin
DerSkorp
Merlin
3
4
11
2.13
W
4
8
10
1.13
L
Apollo
StevenMops
Apollo
5
6
9
1.58
W
Sun Wukong
TomRx
Sun Wukong
6
2
13
6.25
W
Hou Yi
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,117
Damage
69,496
82,262
Taken
81,676
59,653
Mitigated
63,344
31,517
Healing
23,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DerScorp
Hercules
16,510
6,452
765
11,203
37,307
45,075
744
11,613
25,269
0
47,679
L
Merlin
DerSkorp
Merlin
33,686
951
0
875
17,054
7,187
334
7,170
9,684
96,122
0
W
28,919
8,330
0
10,919
23,867
8,111
1,080
11,826
12,041
106,845
0
L
Apollo
StevenMops
Apollo
19,300
11,926
1,144
9,200
27,315
11,082
1,184
10,169
16,896
0
74,676
W
Sun Wukong
TomRx
Sun Wukong
20,031
2,285
0
4,928
28,797
37,954
158
10,355
18,442
0
78,373
W
Hou Yi
23,167
14,274
0
15,670
29,598
13,588
3,657
11,654
17,944
0
117,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
48,073
316
Minions Killed
262
0
Camps Cleared
0
1,361,293
Distance Traveled
1,278,411
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,815
647
56
2
0
426,508
1
L
Merlin
15,736
605
101
4
0
416,673
6
W
Sol
16,241
625
100
4
0
431,262
3
L
Apollo
15,522
597
105
4
0
435,230
4
W
Sun Wukong
17,361
668
65
3
0
543,353
0
W
Hou Yi
17,421
670
151
6
0
386,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role