Player Matchup

Yemoja
Yemoja
NASSAFROMAN
Yemoja
Level 158
God Stats
3W - 7L
1,391 SR
Queue Stats
386W - 392L
1,512 Elo+
Party 2
Fenrir
Fenrir
SPARTAN93ita
Fenrir
Level 108
God Stats
0W - 1L
1,385 SR
Queue Stats
34W - 40L
1,431 Elo+
Solo
Anhur
Anhur
T1Ko
Anhur
Level 29
God Stats
1W - 1L
1,351 SR
Queue Stats
24W - 23L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
shadow_hunter544
Ao Kuang
Level 106
God Stats
2W - 3L
1,416 SR
Queue Stats
98W - 93L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
xSilverLighTx
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,408 SR
1,479 Elo+

VS

Team Averages
Level 101
1,439 SR
1,470 Elo+
Izanami
Izanami
Cmccooey1234
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,488 Elo+
Party 1
Medusa
Medusa
Laoubi
Medusa
Level 124
God Stats
3W - 2L
1,503 SR
Queue Stats
182W - 208L
1,384 Elo+
Party 1
Hel
Hel
Mccartan23
Hel
Level 128
God Stats
3W - 3L
1,653 SR
Queue Stats
56W - 53L
1,481 Elo+
Party 1
Achilles
Achilles
Wolkentikker
Achilles
Level 108
God Stats
1W - 3L
1,041 SR
Queue Stats
147W - 128L
1,466 Elo+
Solo
Set
Set
oRizonnn
Set
Level 125
God Stats
1W - 1L
1,496 SR
Queue Stats
58W - 45L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
2 / 5 / 12
12,391
729
10,391
25,257
37,747
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
17
2 / 6 / 11
10,954
644
16,067
20,643
20,307
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
T1Ko
Anhur
19
3 / 5 / 13
11,636
684
17,702
16,283
8,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 9
11,074
651
14,746
17,489
7,920
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
xSilverLighTx
Cernunnos
20
5 / 7 / 8
12,451
732
27,799
25,417
13,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cmccooey1234
Izanami
15
1 / 6 / 14
10,234
602
8,908
14,874
5,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Laoubi
Medusa
19
8 / 5 / 14
12,392
729
24,800
22,151
9,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 2 / 21
12,396
729
19,178
13,213
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Wolkentikker
Achilles
20
5 / 2 / 22
12,424
731
13,847
30,975
44,565
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 2 / 13
13,485
793
23,157
18,133
15,424
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
112
17
Kills
28
28
Deaths
17
53
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cmccooey1234
Izanami
1
6
14
1.33
W
Medusa
Laoubi
Medusa
8
5
14
3
W
5
2
21
7.75
L
Yemoja
2
5
12
1.6
L
Fenrir
2
6
11
1.25
L
Anhur
T1Ko
Anhur
3
5
13
1.9
W
Achilles
Wolkentikker
Achilles
5
2
22
8
W
9
2
13
7.75
L
5
5
9
1.9
L
Cernunnos
xSilverLighTx
Cernunnos
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,705
Damage
89,890
105,089
Taken
99,346
87,232
Mitigated
81,125
33,745
Healing
58,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cmccooey1234
Izanami
8,908
5,692
1,010
704
14,874
5,589
1,891
4,912
9,787
0
18,248
W
Medusa
Laoubi
Medusa
24,800
12,186
0
3,581
22,151
9,159
2,430
7,398
14,678
0
44,096
W
19,178
1,876
34,480
8,798
13,213
6,388
1,081
3,441
9,747
42,249
0
L
Yemoja
10,391
2,163
10,169
3,477
25,257
37,747
0
6,643
18,387
21,200
0
L
Fenrir
16,067
3,757
2,276
2,479
20,643
20,307
561
1,970
18,373
0
25,989
L
Anhur
T1Ko
Anhur
17,702
9,239
86
279
16,283
8,201
1,970
2,735
13,398
0
40,481
W
Achilles
Wolkentikker
Achilles
13,847
4,426
1,355
4,263
30,975
44,565
608
4,198
26,427
1,160
23,518
W
23,157
5,689
1,975
2,823
18,133
15,424
638
5,188
12,820
1,337
46,010
L
14,746
2,920
2,050
5,418
17,489
7,920
1,123
3,798
13,641
21,737
0
L
Cernunnos
xSilverLighTx
Cernunnos
27,799
12,772
2,839
4,672
25,417
13,057
1,931
6,473
18,717
0
64,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,506
Gold Earned
60,931
169
Minions Killed
173
0
Camps Cleared
0
1,251,291
Distance Traveled
1,578,657
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,234
602
32
2
0
282,387
2
W
Medusa
12,392
729
42
2
0
301,564
2
W
Hel
12,396
729
37
2
0
339,330
0
L
Yemoja
12,391
729
21
1
0
205,610
1
L
Fenrir
10,954
644
19
1
0
281,807
2
L
Anhur
11,636
684
49
3
0
234,731
0
W
Achilles
12,424
731
18
1
0
320,228
1
W
Set
13,485
793
44
3
0
335,148
0
L
Ao Kuang
11,074
651
9
1
0
299,615
0
L
Cernunnos
12,451
732
71
4
0
229,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role