Player Matchup

Janus
Janus
Decwangchong
Janus
Level 149
God Stats
2W - 0L
1,448 SR
Queue Stats
445W - 208L
1,804 Elo+
Party 1
Cthulhu
Cthulhu
TTG Sanctum
Cthulhu
Level 8
God Stats
3W - 0L
1,357 SR
Queue Stats
6W - 1L
1,700 Elo+
Party 1
Osiris
Osiris
TTG Smithson
Osiris
Level 159
God Stats
12W - 5L
1,715 SR
Queue Stats
238W - 129L
1,768 Elo+
Party 1
Team Averages
Level 105
1,506 SR
1,757 Elo+

VS

Team Averages
Level 45
1,750 SR
1,468 Elo+
Ra
Ra
Zoeguesh
Ra
Level 24
God Stats
4W - 4L
1,586 SR
Queue Stats
38W - 37L
1,411 Elo+
Party 2
Da Ji
Da Ji
adrienguesh
Da Ji
Level 109
God Stats
0W - 2L
1,816 SR
Queue Stats
391W - 395L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
myrnac
Guan Yu
Level 3
God Stats
0W - 1L
1,849 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
9,502
792
12,113
7,389
2,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
TTG Sanctum
Cthulhu
10
1 / 4 / 8
7,763
647
2,729
9,144
5,202
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

Osiris
13
10 / 4 / 1
9,649
804
10,562
10,104
9,808
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
7,268
606
3,544
9,797
3,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 6 / 4
8,993
749
8,629
12,359
4,655
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
myrnac
Guan Yu
10
4 / 3 / 1
7,970
664
1,528
8,498
5,849
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
9
9
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Cthulhu
TTG Sanctum
Cthulhu
1
4
8
1.25
W
Osiris
10
4
1
2.63
L
0
7
5
0.36
L
5
6
4
1.17
L
Guan Yu
myrnac
Guan Yu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,404
Damage
13,701
26,637
Taken
30,654
17,065
Mitigated
14,021
5,446
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,113
484
0
2,976
7,389
2,055
1,686
881
6,483
55,778
0
W
Cthulhu
TTG Sanctum
Cthulhu
2,729
329
520
1,268
9,144
5,202
341
1,473
7,596
9,408
0
W
Osiris
10,562
4,131
0
682
10,104
9,808
813
1,278
8,755
0
33,349
L
3,544
336
1,372
988
9,797
3,517
0
4,741
4,898
26,660
0
L
8,629
3,175
68
1,972
12,359
4,655
0
5,370
6,739
0
23,310
L
Guan Yu
myrnac
Guan Yu
1,528
355
791
1,619
8,498
5,849
0
4,847
3,526
0
5,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,914
Gold Earned
24,231
137
Minions Killed
86
0
Camps Cleared
0
582,415
Distance Traveled
578,576
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,502
792
83
7
0
208,220
3
W
Cthulhu
7,763
647
16
1
0
183,726
2
W
Osiris
9,649
804
38
3
0
190,469
0
L
Ra
7,268
606
58
5
0
212,924
0
L
Da Ji
8,993
749
23
2
0
188,267
4
L
Guan Yu
7,970
664
5
0
0
177,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role