Player Matchup
Team Averages
Diamond I
Average Tier
Level 61
1,500 SR
1,500
MMR
VS
Team Averages
Silver II
Average Tier
Level 54
1,500 SR
1,517
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
FᴇRHATCK
Izanami
4
0 / 0 / 0
2,220
2,220
0
210
40
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Boots
+6%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
2,220
2,220
12
12
0
23,965
0
L
450
450
0
0
0
0
0