Player Matchup

Cthulhu
Cthulhu
DaMnEd_AnGELX_x
Cthulhu
Level 30
God Stats
2W - 2L
1,231 SR
Queue Stats
147W - 164L
1,200 Elo+
Party 1
Guan Yu
Guan Yu
SoNWuKonG_SaRu
Guan Yu
Level 8
God Stats
10W - 14L
1,200 SR
Queue Stats
12W - 26L
1,032 Elo+
Party 1
Ah Puch
Ah Puch
Vulcan814
Ah Puch
Level 29
God Stats
12W - 7L
1,594 SR
Queue Stats
13W - 10L
1,404 Elo+
Solo
Fenrir
Fenrir
tintin36
Fenrir
Level 16
God Stats
6W - 12L
1,287 SR
Queue Stats
11W - 23L
1,152 Elo+
Party 1
Neith
Neith
さーふぁと
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,350 Elo+
Solo
Team Averages
Level 18
1,362 SR
1,228 Elo+

VS

Team Averages
Level 14
1,500 SR
1,346 Elo+
Olorun
Olorun
Enis-Sanchez
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Malohs
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,246 Elo+
Solo
Nu Wa
Nu Wa
PH_BLACK-CAT-bwa
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,167 Elo+
Party 2
Fenrir
Fenrir
VisceralRug4294
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,317 Elo+
Party 2
Ra
Ra
roba-carenata
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 17
13,221
1,017
13,390
12,418
15,007
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
1 / 5 / 13
11,594
892
7,650
16,266
11,090
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Vulcan814
Ah Puch
20
20 / 0 / 7
16,118
1,240
35,053
6,212
2,359
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
tintin36
Fenrir
18
4 / 2 / 13
11,921
917
7,282
14,384
7,630
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
1 / 4 / 15
12,207
939
8,096
13,307
5,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 4 / 3
9,952
766
1,755
5,527
1,897
Kukulkan
Malohs
Kukulkan
18
5 / 7 / 3
12,591
969
23,763
20,903
9,453
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 5 / 4
11,215
863
14,102
20,881
14,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 12 / 4
11,573
890
8,738
29,121
12,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 5 / 1
9,542
734
1,279
4,057
1,335
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
32
Kills
11
11
Deaths
33
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
17
14.5
L
Olorun
0
4
3
0.38
L
Kukulkan
Malohs
Kukulkan
5
7
3
0.93
L
2
5
4
0.8
W
1
5
13
1.5
L
4
12
4
0.5
W
Ah Puch
Vulcan814
Ah Puch
20
0
7
23.5
L
0
5
1
0.1
W
Fenrir
tintin36
Fenrir
4
2
13
5.25
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,471
Damage
49,637
62,587
Taken
80,489
41,266
Mitigated
40,250
16,632
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,390
1,625
1,878
1,206
12,418
15,007
0
7,507
4,911
41,103
0
L
Olorun
1,755
722
236
587
5,527
1,897
0
1,725
3,802
6,041
0
L
Kukulkan
Malohs
Kukulkan
23,763
1,103
0
0
20,903
9,453
0
13,693
7,210
73,908
0
L
14,102
6,661
0
2,350
20,881
14,902
0
10,375
10,506
25,512
0
W
7,650
1,869
3,129
4,149
16,266
11,090
0
7,325
7,471
0
19,842
L
8,738
1,626
0
298
29,121
12,663
0
20,317
8,804
0
14,827
W
Ah Puch
Vulcan814
Ah Puch
35,053
1,361
1,227
1,390
6,212
2,359
0
3,943
2,269
73,771
0
L
1,279
331
138
105
4,057
1,335
0
2,333
1,724
2,918
0
W
Fenrir
tintin36
Fenrir
7,282
1,250
1,094
916
14,384
7,630
0
11,539
2,845
0
16,921
W
8,096
4,343
0
1,643
13,307
5,180
0
10,585
2,722
0
40,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,061
Gold Earned
54,873
242
Minions Killed
183
8
Camps Cleared
1
1,085,416
Distance Traveled
772,713
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,221
1,017
48
4
2
220,738
2
L
Olorun
9,952
766
6
0
0
88,124
0
L
Kukulkan
12,591
969
141
11
1
226,954
1
L
Nu Wa
11,215
863
15
1
0
178,602
2
W
Guan Yu
11,594
892
21
2
3
187,379
3
L
Fenrir
11,573
890
19
1
0
214,042
0
W
Ah Puch
16,118
1,240
87
7
1
243,551
0
L
Ra
9,542
734
2
0
0
64,991
1
W
Fenrir
11,921
917
11
1
2
223,472
0
W
Neith
12,207
939
75
6
0
210,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role