Player Matchup

Terra
Terra
XxUlisesxX14
Terra
Level 155
God Stats
1W - 0L
1,556 SR
Queue Stats
58W - 26L
1,718 Elo+
Party 1
Izanami
Izanami
Zuic
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
ana21
Nu Wa
Level 159
God Stats
10W - 3L
1,670 SR
Queue Stats
324W - 110L
1,862 Elo+
Party 1
Team Averages
Level 140
1,576 SR
1,696 Elo+

VS

Team Averages
Level 119
1,402 SR
1,441 Elo+
Thor
Thor
Legendary Fury9
Thor
Level 51
God Stats
3W - 8L
1,318 SR
Queue Stats
236W - 300L
1,384 Elo+
Solo
Vulcan
Vulcan
Skylukinhazz
Vulcan
Level 160
God Stats
4W - 2L
1,439 SR
Queue Stats
79W - 63L
1,522 Elo+
Solo
Osiris
Osiris
caradexiranha
Osiris
Level 145
God Stats
5W - 4L
1,448 SR
Queue Stats
187W - 239L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
9,475
677
9,130
19,073
20,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Zuic
Izanami
12
4 / 4 / 3
9,644
689
7,869
12,673
4,423
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
ana21
Nu Wa
14
4 / 0 / 6
10,056
718
13,681
9,576
3,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,612
615
4,678
12,112
3,930
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
14
3 / 1 / 2
9,325
666
13,213
8,600
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 4
8,165
583
9,084
15,324
12,457
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Vulcan
3
1
2
4
W
2
1
8
6
W
Izanami
Zuic
Izanami
4
4
3
1.38
W
Nu Wa
ana21
Nu Wa
4
0
6
7
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,680
Damage
26,975
41,322
Taken
36,036
28,384
Mitigated
19,136
14,519
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,678
562
0
1,616
12,112
3,930
0
7,589
4,146
42
12,690
L
Vulcan
13,213
2,904
0
1,321
8,600
2,749
0
5,985
2,540
66,104
0
W
9,130
2,355
3,155
5,797
19,073
20,378
426
5,172
13,603
17,701
0
W
Izanami
Zuic
Izanami
7,869
5,184
0
3,364
12,673
4,423
1,184
4,786
7,538
0
49,112
W
Nu Wa
ana21
Nu Wa
13,681
3,132
0
2,203
9,576
3,583
1,746
3,328
6,173
61,399
0
L
9,084
2,833
1,225
4,667
15,324
12,457
0
8,593
6,479
0
30,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
26,102
175
Minions Killed
150
0
Camps Cleared
0
773,437
Distance Traveled
750,414
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,612
615
16
1
0
222,261
1
L
Vulcan
9,325
666
99
7
0
289,012
2
W
Terra
9,475
677
17
1
0
285,319
5
W
Izanami
9,644
689
72
5
0
227,582
4
W
Nu Wa
10,056
718
86
6
0
260,536
1
L
Osiris
8,165
583
35
3
0
239,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role