Player Matchup

Anhur
Anhur
DTG_Khaos
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
DTG_Toasted
Cthulhu
Level 7
God Stats
1W - 4L
1,300 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 2
Loki
Loki
OrphanBoy007
Loki
Level 4
God Stats
2W - 2L
1,660 SR
Queue Stats
4W - 7L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
Pao_queimadoseil
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,313 Elo+
Solo
Ra
Ra
pillazo
Ra
Level 27
God Stats
1W - 1L
1,707 SR
Queue Stats
66W - 66L
1,347 Elo+
Solo
Team Averages
Level 13
1,533 SR
1,422 Elo+

VS

Team Averages
Level 16
1,548 SR
1,339 Elo+
Merlin
Merlin
Gold_Blooded1946
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,430 Elo+
Party 1
Mercury
Mercury
Patroit
Mercury
Level 30
God Stats
51W - 52L
1,459 SR
Queue Stats
101W - 116L
1,363 Elo+
Solo
Pele
Pele
Sivart_131
Pele
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,231 Elo+
Party 1
Cerberus
Cerberus
lorik0809
Cerberus
Level 5
God Stats
2W - 0L
1,780 SR
Queue Stats
6W - 6L
1,515 Elo+
Party 3
Ares
Ares
not_nexha
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DTG_Khaos
Anhur
20
11 / 5 / 14
15,810
1,054
26,273
23,140
9,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
DTG_Toasted
Cthulhu
20
4 / 7 / 21
16,200
1,080
25,853
36,507
37,033
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 9 / 10
15,165
1,011
18,956
19,661
6,313
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 10 / 13
14,238
949
16,879
29,700
31,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 10 / 20
15,812
1,054
35,944
23,179
8,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 23
17,355
1,157
40,184
23,525
9,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Patroit
Mercury
20
16 / 1 / 15
18,163
1,211
35,071
18,876
6,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 5 / 22
16,642
1,109
28,844
28,017
9,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
lorik0809
Cerberus
20
1 / 13 / 24
14,006
934
9,517
36,145
13,871
Ares
20
3 / 9 / 17
13,870
925
4,785
24,676
11,904
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
142
33
Kills
41
41
Deaths
33
78
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Anhur
DTG_Khaos
Anhur
11
5
14
3.6
L
Cthulhu
DTG_Toasted
Cthulhu
4
7
21
2.07
W
10
5
23
4.3
L
8
9
10
1.44
L
5
10
13
1.15
W
Mercury
Patroit
Mercury
16
1
15
23.5
W
11
5
22
4.4
W
Cerberus
lorik0809
Cerberus
1
13
24
1
W
Ares
3
9
17
1.28
L
5
10
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,905
Damage
118,401
132,187
Taken
131,239
93,071
Mitigated
51,640
23,769
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DTG_Khaos
Anhur
26,273
16,300
63
4,492
23,140
9,717
0
9,023
14,117
0
34,407
L
Cthulhu
DTG_Toasted
Cthulhu
25,853
2,085
690
5,414
36,507
37,033
0
19,485
16,889
67,685
0
W
40,184
6,969
574
2,143
23,525
9,682
0
13,093
10,432
78,366
0
L
18,956
6,094
0
1,198
19,661
6,313
0
6,419
13,242
0
28,618
L
16,879
7,057
1,096
2,712
29,700
31,716
0
10,603
19,097
0
30,602
W
Mercury
Patroit
Mercury
35,071
19,595
0
0
18,876
6,929
0
5,279
13,597
0
70,827
W
28,844
8,166
0
441
28,017
9,254
0
16,699
11,318
0
54,772
W
Cerberus
lorik0809
Cerberus
9,517
680
0
3,842
36,145
13,871
0
16,911
19,234
19,288
0
W
Ares
4,785
1,262
0
582
24,676
11,904
0
9,815
14,861
10,127
0
L
35,944
5,950
3,530
4,574
23,179
8,292
0
8,823
14,356
71,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,225
Gold Earned
80,036
247
Minions Killed
265
6
Camps Cleared
5
1,413,170
Distance Traveled
1,419,479
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,810
1,054
13
1
0
274,217
0
L
Cthulhu
16,200
1,080
104
7
0
295,301
1
W
Merlin
17,355
1,157
101
7
1
243,208
0
L
Loki
15,165
1,011
21
1
6
263,549
0
L
Guan Yu
14,238
949
14
1
0
277,056
1
W
Mercury
18,163
1,211
82
5
3
367,819
0
W
Pele
16,642
1,109
51
3
1
325,815
0
W
Cerberus
14,006
934
22
1
0
239,697
3
W
Ares
13,870
925
9
1
0
242,940
0
L
Ra
15,812
1,054
95
6
0
303,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role