Player Matchup

Izanami
Izanami
TheGrandmastaaa
Izanami
Level 62
God Stats
1W - 1L
1,704 SR
Queue Stats
141W - 98L
1,540 Elo+
Party 4
Nemesis
Nemesis
VEENNZZ
Nemesis
Level 21
God Stats
1W - 0L
1,463 SR
Queue Stats
16W - 27L
1,222 Elo+
Party 3
He Bo
He Bo
VipCRAZYHIGH
He Bo
Level 67
God Stats
2W - 1L
1,338 SR
Queue Stats
12W - 22L
1,223 Elo+
Party 3
Ymir
Ymir
badmannobatman
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 8L
1,500 Elo+
Party 4
Anhur
Anhur
iRockTank
Anhur
Level 155
God Stats
3W - 0L
1,551 SR
Queue Stats
65W - 21L
1,736 Elo+
Party 4
Team Averages
Level 61
1,511 SR
1,444 Elo+

VS

Team Averages
Level 71
1,468 SR
1,355 Elo+
Bellona
Bellona
FaZe Bleachz
Bellona
Level 28
God Stats
2W - 6L
1,282 SR
Queue Stats
37W - 57L
1,274 Elo+
Party 2
Apollo
Apollo
Oldguygamr
Apollo
Level 128
God Stats
39W - 49L
1,484 SR
Queue Stats
812W - 884L
1,368 Elo+
Solo
Danzaburou
Danzaburou
Psyktonic
Danzaburou
Level 24
God Stats
38W - 24L
1,552 SR
Queue Stats
62W - 45L
1,328 Elo+
Party 1
Anubis
Anubis
SpiderzZzZ1022
Anubis
Level 79
God Stats
14W - 13L
1,446 SR
Queue Stats
227W - 237L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
morrality
Cthulhu
Level 98
God Stats
20W - 19L
1,575 SR
Queue Stats
277W - 243L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 3
9,599
800
9,681
7,164
2,312
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
VEENNZZ
Nemesis
8
0 / 2 / 2
5,888
491
1,821
5,441
1,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
2 / 6 / 0
6,450
538
3,166
5,581
1,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 12
8,554
713
5,427
7,048
4,700
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anhur
iRockTank
Anhur
12
9 / 0 / 6
8,480
707
7,885
7,320
2,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FaZe Bleachz
Bellona
9
1 / 5 / 1
5,777
481
3,670
8,025
4,582
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Oldguygamr
Apollo
9
3 / 5 / 2
6,180
515
3,534
9,488
2,093
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Psyktonic
Danzaburou
7
0 / 9 / 1
4,898
408
4,226
8,281
1,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 3 / 4
7,859
655
6,557
7,596
3,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
morrality
Cthulhu
5
0 / 3 / 1
4,658
388
2,048
5,497
1,410
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
25
Kills
10
10
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
FaZe Bleachz
Bellona
1
5
1
0.3
L
Apollo
Oldguygamr
Apollo
3
5
2
0.8
L
Danzaburou
Psyktonic
Danzaburou
0
9
1
0.06
L
6
3
4
2.67
W
11
1
3
12.5
W
Nemesis
VEENNZZ
Nemesis
0
2
2
0.5
W
2
6
0
0.33
W
3
1
12
9
W
Anhur
iRockTank
Anhur
9
0
6
12
L
Cthulhu
morrality
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
20,035
32,554
Taken
38,887
11,626
Mitigated
13,080
9,635
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FaZe Bleachz
Bellona
3,670
1,173
0
1,442
8,025
4,582
25
2,267
5,758
0
22,737
L
Apollo
Oldguygamr
Apollo
3,534
1,281
0
3,084
9,488
2,093
0
1,516
7,972
0
30,535
L
Danzaburou
Psyktonic
Danzaburou
4,226
1,648
0
428
8,281
1,793
26
2,368
5,913
0
16,425
L
6,557
0
0
3,063
7,596
3,202
870
1,512
6,084
39,253
0
W
9,681
7,349
0
3,370
7,164
2,312
3,377
1,970
5,194
0
64,620
W
Nemesis
VEENNZZ
Nemesis
1,821
544
0
1,489
5,441
1,310
0
2,081
3,360
0
11,310
W
3,166
407
333
645
5,581
1,158
0
2,008
3,573
17,333
0
W
5,427
1,090
0
870
7,048
4,700
0
1,486
5,391
33,024
0
W
Anhur
iRockTank
Anhur
7,885
4,511
0
2,928
7,320
2,146
2,705
839
6,431
0
40,846
L
Cthulhu
morrality
Cthulhu
2,048
453
109
1,134
5,497
1,410
0
930
4,567
12,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
29,372
298
Minions Killed
224
0
Camps Cleared
0
1,136,639
Distance Traveled
979,837
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,777
481
51
4
0
217,013
0
L
Apollo
6,180
515
44
4
0
247,283
2
L
Danzaburou
4,898
408
24
2
0
176,060
0
L
Anubis
7,859
655
84
7
0
211,143
5
W
Izanami
9,599
800
137
11
0
209,696
2
W
Nemesis
5,888
491
25
2
0
238,044
0
W
He Bo
6,450
538
26
2
0
204,031
0
W
Ymir
8,554
713
50
4
0
247,043
4
W
Anhur
8,480
707
60
5
0
237,825
7
L
Cthulhu
4,658
388
21
2
0
128,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role