Player Matchup

Nemesis
Nemesis
Enjoiv2
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 1
Chaac
Chaac
RONSOSRAGE
Chaac
Level 20
God Stats
7W - 3L
1,982 SR
Queue Stats
86W - 74L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
Zombehh
Kukulkan
Level 21
God Stats
3W - 2L
1,567 SR
Queue Stats
77W - 73L
1,498 Elo+
Party 1
Team Averages
Level 15
1,683 SR
1,465 Elo+

VS

Team Averages
Level 76
1,576 SR
1,467 Elo+
Cerberus
Cerberus
RaMmbammtymaam
Cerberus
Level 66
God Stats
5W - 2L
1,604 SR
Queue Stats
76W - 70L
1,480 Elo+
Party 2
Discordia
Discordia
RagingRainbow23
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,352 Elo+
Party 2
Chiron
Chiron
kyzer17
Chiron
Level 157
God Stats
32W - 22L
1,623 SR
Queue Stats
286W - 292L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Enjoiv2
Nemesis
9
1 / 11 / 4
7,709
642
4,537
15,175
4,564
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
11
1 / 6 / 3
7,467
622
6,851
14,911
9,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Zombehh
Kukulkan
12
3 / 8 / 3
8,380
698
9,655
11,044
3,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
7 / 2 / 12
9,813
818
7,666
12,404
9,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
RagingRainbow23
Discordia
14
7 / 3 / 12
9,801
817
15,791
8,826
3,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
kyzer17
Chiron
15
11 / 1 / 13
11,015
918
11,492
10,422
3,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
5
Kills
25
25
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Enjoiv2
Nemesis
1
11
4
0.27
L
Chaac
1
6
3
0.42
W
Cerberus
7
2
12
6.5
W
Discordia
RagingRainbow23
Discordia
7
3
12
4.33
L
Kukulkan
Zombehh
Kukulkan
3
8
3
0.56
W
Chiron
kyzer17
Chiron
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
34,949
41,130
Taken
31,652
18,064
Mitigated
16,559
3,519
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Enjoiv2
Nemesis
4,537
1,798
0
554
15,175
4,564
0
9,155
6,020
0
9,492
L
Chaac
6,851
1,415
0
2,965
14,911
9,715
0
7,937
6,974
0
27,254
W
Cerberus
7,666
919
939
3,720
12,404
9,188
117
4,335
7,919
30,299
0
W
Discordia
RagingRainbow23
Discordia
15,791
856
634
2,491
8,826
3,378
398
2,073
6,578
34,660
0
L
Kukulkan
Zombehh
Kukulkan
9,655
1,421
0
0
11,044
3,785
0
6,389
4,655
32,058
0
W
Chiron
kyzer17
Chiron
11,492
6,435
699
6,370
10,422
3,993
2,454
3,289
7,008
0
59,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
30,629
93
Minions Killed
179
0
Camps Cleared
0
592,983
Distance Traveled
636,205
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,709
642
7
1
0
192,073
3
L
Chaac
7,467
622
38
3
0
214,915
1
W
Cerberus
9,813
818
59
5
0
229,974
2
W
Discordia
9,801
817
34
3
0
214,444
2
L
Kukulkan
8,380
698
48
4
0
185,995
1
W
Chiron
11,015
918
86
7
0
191,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role