Player Matchup

Zeus
Zeus
ABG_Jon58
Zeus
Level 49
God Stats
0W - 2L
1,318 SR
Queue Stats
77W - 83L
1,363 Elo+
Party 2
Loki
Loki
DjBatts-666
Loki
Level 125
God Stats
14W - 29L
1,386 SR
Queue Stats
270W - 292L
1,375 Elo+
Party 2
Jormungandr
Jormungandr
Its_Kermerr
Jormungandr
Level 109
God Stats
2W - 8L
1,290 SR
Queue Stats
113W - 128L
1,401 Elo+
Party 2
Team Averages
Level 94
1,331 SR
1,380 Elo+

VS

Team Averages
Level 89
1,388 SR
1,423 Elo+
Heimdallr
Heimdallr
Fireboy3555
Heimdallr
Level 67
God Stats
5W - 8L
1,318 SR
Queue Stats
56W - 66L
1,352 Elo+
Party 1
King Arthur
King Arthur
GnEmelee
King Arthur
Level 95
God Stats
3W - 8L
1,356 SR
Queue Stats
197W - 221L
1,484 Elo+
Party 1
Thoth
Thoth
Psycheddelic
Thoth
Level 105
God Stats
4W - 3L
1,491 SR
Queue Stats
36W - 40L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 4 / 1
8,598
661
13,298
9,108
2,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 4
8,674
667
4,587
10,402
3,591
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
Its_Kermerr
Jormungandr
11
1 / 3 / 3
7,998
615
8,073
9,162
5,346
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fireboy3555
Heimdallr
12
3 / 2 / 5
8,889
684
6,087
7,815
3,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GnEmelee
King Arthur
13
3 / 1 / 6
8,867
682
8,763
15,505
11,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 2 / 3
9,026
694
9,561
9,050
3,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
12
12
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
4
1
0.88
L
1
5
4
0.6
W
Heimdallr
Fireboy3555
Heimdallr
3
2
5
2.75
W
King Arthur
GnEmelee
King Arthur
3
1
6
6
L
Jormungandr
Its_Kermerr
Jormungandr
1
3
3
0.83
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,958
Damage
24,411
28,672
Taken
32,370
11,709
Mitigated
18,077
3,374
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
13,298
1,179
330
1,580
9,108
2,772
0
3,229
5,754
35,376
0
L
4,587
1,097
0
1,464
10,402
3,591
0
3,350
6,902
0
32,945
W
Heimdallr
Fireboy3555
Heimdallr
6,087
1,649
0
1,843
7,815
3,028
0
4,824
2,991
0
30,313
W
King Arthur
GnEmelee
King Arthur
8,763
1,718
636
6,038
15,505
11,926
34
10,484
5,021
0
30,925
L
Jormungandr
Its_Kermerr
Jormungandr
8,073
1,556
0
0
9,162
5,346
0
3,079
5,879
24,443
0
W
9,561
245
671
1,314
9,050
3,123
65
6,236
2,814
33,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
26,782
124
Minions Killed
129
0
Camps Cleared
0
739,415
Distance Traveled
716,541
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,598
661
50
4
0
243,461
4
L
Loki
8,674
667
40
3
0
276,477
5
W
Heimdallr
8,889
684
53
4
0
247,406
3
W
King Arthur
8,867
682
41
3
0
260,869
7
L
Jormungandr
7,998
615
34
3
0
219,477
0
W
Thoth
9,026
694
35
3
0
208,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role