Player Matchup

Sun Wukong
Sun Wukong
BannedWater2254
Sun Wukong
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,257 Elo+
Party 2
Ra
Ra
BoonDonkey
Ra
Level 7
God Stats
0W - 2L
1,546 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo
Hel
Hel
Canabysslock
Hel
Level 22
God Stats
28W - 27L
1,461 SR
Queue Stats
42W - 50L
1,311 Elo+
Solo
Thor
Thor
Dynamz
Thor
Level 11
God Stats
1W - 1L
1,702 SR
Queue Stats
37W - 38L
1,365 Elo+
Solo
Ares
Ares
FillAndFeather
Ares
Level 5
God Stats
1W - 2L
1,383 SR
Queue Stats
4W - 10L
1,257 Elo+
Party 2
Team Averages
Level 12
1,519 SR
1,296 Elo+

VS

Team Averages
Level 19
1,468 SR
1,287 Elo+
Sun Wukong
Sun Wukong
DrawnBeet5472
Sun Wukong
Level 5
God Stats
1W - 1L
1,324 SR
Queue Stats
3W - 5L
1,227 Elo+
Solo
Neith
Neith
Nerdishh
Neith
Level 3
God Stats
9W - 9L
1,335 SR
Queue Stats
14W - 11L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
PatriotTentacles
Cthulhu
Level 40
God Stats
61W - 45L
1,468 SR
Queue Stats
94W - 100L
1,343 Elo+
Party 1
Agni
Agni
ToòMuchDog
Agni
Level 29
God Stats
4W - 0L
1,821 SR
Queue Stats
76W - 75L
1,312 Elo+
Solo
Poseidon
Poseidon
ale_dani4
Poseidon
Level 17
God Stats
9W - 14L
1,393 SR
Queue Stats
13W - 18L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BannedWater2254
Sun Wukong
20
7 / 9 / 7
13,692
978
15,678
24,755
19,566
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 4 / 6
13,485
963
18,984
15,042
6,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 5 / 6
12,984
927
18,428
22,350
10,037
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Dynamz
Thor
17
1 / 10 / 5
11,388
813
11,027
25,847
14,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 8 / 4
11,370
812
7,263
24,473
15,618
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrawnBeet5472
Sun Wukong
18
0 / 7 / 13
11,462
819
3,741
13,841
7,614
Neith
Nerdishh
Neith
20
4 / 4 / 19
13,136
938
14,055
12,603
5,405
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 2 / 22
14,845
1,060
23,195
22,701
29,107
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
15 / 3 / 14
15,960
1,140
31,770
10,653
4,342
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
ale_dani4
Poseidon
20
12 / 2 / 12
15,150
1,082
32,777
16,785
6,489
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
18
Kills
36
36
Deaths
18
28
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BannedWater2254
Sun Wukong
7
9
7
1.17
L
5
4
6
2
L
4
5
6
1.4
W
Sun Wukong
DrawnBeet5472
Sun Wukong
0
7
13
0.93
L
Thor
Dynamz
Thor
1
10
5
0.35
L
1
8
4
0.38
W
Neith
Nerdishh
Neith
4
4
19
3.38
W
5
2
22
8
W
15
3
14
7.33
W
Poseidon
ale_dani4
Poseidon
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,380
Damage
105,538
112,467
Taken
76,583
65,680
Mitigated
52,957
27,782
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BannedWater2254
Sun Wukong
15,678
8,254
0
1,060
24,755
19,566
0
18,165
6,590
576
33,767
L
18,984
1,042
2,809
1,301
15,042
6,103
0
10,632
4,410
37,444
0
L
18,428
981
10,733
10,633
22,350
10,037
0
18,375
3,975
52,719
0
W
Sun Wukong
DrawnBeet5472
Sun Wukong
3,741
373
0
415
13,841
7,614
0
6,810
7,031
0
11,290
L
Thor
Dynamz
Thor
11,027
5,434
219
1,027
25,847
14,356
0
20,100
5,747
0
25,724
L
7,263
1,075
0
0
24,473
15,618
0
20,470
4,003
16,437
0
W
Neith
Nerdishh
Neith
14,055
5,638
0
2,159
12,603
5,405
0
6,811
5,792
0
34,244
W
23,195
1,076
1,706
1,651
22,701
29,107
0
14,547
8,154
39,499
0
W
31,770
1,357
0
1,198
10,653
4,342
0
8,043
2,610
55,873
0
W
Poseidon
ale_dani4
Poseidon
32,777
7,402
141
9,794
16,785
6,489
0
8,979
7,806
64,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,919
Gold Earned
70,553
210
Minions Killed
237
6
Camps Cleared
3
1,242,215
Distance Traveled
1,181,738
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,692
978
42
3
4
238,010
1
L
Ra
13,485
963
35
3
0
279,390
0
L
Hel
12,984
927
95
7
0
279,919
0
W
Sun Wukong
11,462
819
17
1
0
201,366
1
L
Thor
11,388
813
24
2
1
212,643
1
L
Ares
11,370
812
14
1
1
232,253
1
W
Neith
13,136
938
41
3
0
227,360
0
W
Cthulhu
14,845
1,060
38
3
0
262,042
0
W
Agni
15,960
1,140
62
4
3
285,071
0
W
Poseidon
15,150
1,082
79
6
0
205,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role