Player Matchup

Fenrir
Fenrir
ChipsGoWOAH
Fenrir
Level 35
God Stats
37W - 86L
1,347 SR
Queue Stats
51W - 109L
1,309 Elo+
Party 1
Thoth
Thoth
Kuroashi90
Thoth
Level 67
God Stats
0W - 5L
1,256 SR
Queue Stats
230W - 337L
1,367 Elo+
Party 1
Heimdallr
Heimdallr
Luibwn
Heimdallr
Level 67
God Stats
4W - 3L
1,643 SR
Queue Stats
40W - 50L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
SailorYon
Sun Wukong
Level 67
God Stats
15W - 23L
1,366 SR
Queue Stats
99W - 150L
1,366 Elo+
Party 1
Aphrodite
Aphrodite
iRamenGuy
Aphrodite
Level 101
God Stats
103W - 82L
1,588 SR
Queue Stats
326W - 486L
1,362 Elo+
Party 1
Team Averages
Level 67
1,440 SR
1,364 Elo+

VS

Team Averages
Level 57
1,608 SR
1,516 Elo+
Sol
Sol
CartoonMoneyBag
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,601 Elo+
Party 2
Scylla
Scylla
ChocolateGldNuts
Scylla
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
GrizzJD
Ratatoskr
Level 32
God Stats
13W - 12L
1,547 SR
Queue Stats
93W - 86L
1,518 Elo+
Party 3
Mulan
Mulan
SatelliteK
Mulan
Level 47
God Stats
19W - 8L
1,639 SR
Queue Stats
116W - 109L
1,487 Elo+
Party 3
Horus
Horus
Zaced
Horus
Level 126
God Stats
1W - 0L
1,856 SR
Queue Stats
16W - 16L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 9 / 4
15,411
531
15,390
33,864
15,831
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
20
4 / 8 / 6
14,716
507
13,000
17,794
6,684
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Luibwn
Heimdallr
20
7 / 8 / 7
15,663
540
26,310
27,697
10,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
SailorYon
Sun Wukong
20
3 / 4 / 7
14,483
499
17,240
28,608
31,346
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
iRamenGuy
Aphrodite
20
2 / 7 / 12
13,495
465
12,195
29,444
26,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 13
17,365
599
34,545
29,311
11,734
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 5 / 12
19,104
659
26,885
12,735
5,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
GrizzJD
Ratatoskr
20
6 / 6 / 17
17,482
603
16,583
26,032
10,418
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mulan
20
3 / 4 / 19
17,235
594
20,933
35,560
49,796
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Zaced
Horus
20
5 / 4 / 16
16,893
583
10,725
30,698
44,368
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
113
26
Kills
36
36
Deaths
26
36
Assists
77
Player
Kills
Deaths
Assists
KDA
W
8
7
13
2.07
L
Fenrir
10
9
4
1.33
W
14
5
12
4
W
Ratatoskr
GrizzJD
Ratatoskr
6
6
17
2.42
L
Thoth
4
8
6
0.88
L
Heimdallr
Luibwn
Heimdallr
7
8
7
1.31
L
Sun Wukong
SailorYon
Sun Wukong
3
4
7
1.63
W
Mulan
3
4
19
3.13
W
Horus
Zaced
Horus
5
4
16
3.25
L
Aphrodite
iRamenGuy
Aphrodite
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,135
Damage
109,671
137,407
Taken
134,336
90,173
Mitigated
121,565
46,645
Healing
59,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,545
16,152
0
16,775
29,311
11,734
7,059
7,174
22,061
160,952
0
L
Fenrir
15,390
4,283
0
7,587
33,864
15,831
501
14,026
19,613
776
102,728
W
26,885
3,552
0
1,607
12,735
5,249
3,810
3,835
8,850
104,322
0
W
Ratatoskr
GrizzJD
Ratatoskr
16,583
4,997
0
7,049
26,032
10,418
4,216
8,183
17,624
0
123,878
L
Thoth
13,000
813
0
534
17,794
6,684
649
7,619
10,130
108,214
0
L
Heimdallr
Luibwn
Heimdallr
26,310
16,404
0
8,892
27,697
10,231
4,016
14,865
12,782
0
120,977
L
Sun Wukong
SailorYon
Sun Wukong
17,240
3,539
0
5,063
28,608
31,346
2,458
10,012
17,921
13,536
75,445
W
Mulan
20,933
2,198
0
16,682
35,560
49,796
2,417
8,207
26,628
340
109,665
W
Horus
Zaced
Horus
10,725
6,214
5,150
11,816
30,698
44,368
1,158
9,533
21,165
0
46,312
L
Aphrodite
iRamenGuy
Aphrodite
12,195
1,205
8,711
15,858
29,444
26,081
357
15,377
13,992
58,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,768
Gold Earned
88,079
689
Minions Killed
695
0
Camps Cleared
0
2,514,819
Distance Traveled
2,822,575
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,365
599
195
7
0
568,330
1
L
Fenrir
15,411
531
128
4
0
541,046
8
W
Scylla
19,104
659
155
5
0
524,539
1
W
Ratatoskr
17,482
603
134
5
0
576,983
0
L
Thoth
14,716
507
165
6
0
504,639
5
L
Heimdallr
15,663
540
180
6
0
447,334
3
L
Sun Wukong
14,483
499
130
4
0
497,507
4
W
Mulan
17,235
594
171
6
0
581,372
12
W
Horus
16,893
583
40
1
0
571,351
5
L
Aphrodite
13,495
465
86
3
0
524,293
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role