Player Matchup

Neith
Neith
Musulx_
Neith
Level 4
God Stats
5W - 5L
1,360 SR
Queue Stats
7W - 7L
1,240 Elo+
Party 1
Kukulkan
Kukulkan
Nxgr0x_
Kukulkan
Level 14
God Stats
11W - 13L
1,413 SR
Queue Stats
17W - 23L
1,279 Elo+
Party 1
Mercury
Mercury
XxRossi_03xX
Mercury
Level 28
God Stats
6W - 13L
1,087 SR
Queue Stats
27W - 35L
1,211 Elo+
Party 1
Sol
Sol
elMarton32
Sol
Level 18
God Stats
23W - 22L
1,407 SR
Queue Stats
25W - 31L
1,198 Elo+
Party 1
Ymir
Ymir
nachofanjul
Ymir
Level 7
God Stats
5W - 6L
1,298 SR
Queue Stats
5W - 8L
1,161 Elo+
Party 1
Team Averages
Level 14
1,313 SR
1,218 Elo+

VS

Team Averages
Level 16
1,392 SR
1,242 Elo+
Da Ji
Da Ji
BeastModeBob25
Da Ji
Level 23
God Stats
3W - 7L
1,289 SR
Queue Stats
49W - 64L
1,327 Elo+
Solo
Kukulkan
Kukulkan
TTVAsasin
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,005 Elo+
Solo
Ra
Ra
XC_Deceptikon14
Ra
Level 14
God Stats
7W - 9L
1,386 SR
Queue Stats
23W - 27L
1,271 Elo+
Party 2
Chaac
Chaac
cmensipper
Chaac
Level 25
God Stats
25W - 19L
1,472 SR
Queue Stats
32W - 38L
1,294 Elo+
Party 2
Bellona
Bellona
wantedbyunkow
Bellona
Level 16
God Stats
3W - 8L
1,314 SR
Queue Stats
31W - 47L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Musulx_
Neith
15
2 / 3 / 4
10,153
483
5,171
9,335
3,775
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Nxgr0x_
Kukulkan
16
2 / 5 / 2
10,720
510
6,175
8,169
3,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
XxRossi_03xX
Mercury
18
14 / 0 / 4
12,769
608
18,181
15,943
6,473
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 6 / 5
10,540
502
9,877
13,770
5,297
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 5
10,665
508
2,684
11,031
10,824
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
8,339
397
7,673
14,370
6,518
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
TTVAsasin
Kukulkan
11
0 / 9 / 1
7,776
370
2,497
10,438
8,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 1
9,765
465
6,633
11,979
4,747
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
17
7 / 1 / 2
10,665
508
11,580
15,423
13,443
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
14
5 / 4 / 5
9,600
457
10,448
13,819
10,368
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
24
Kills
15
15
Deaths
26
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Neith
Musulx_
Neith
2
3
4
1.33
W
Kukulkan
Nxgr0x_
Kukulkan
2
5
2
0.6
L
Kukulkan
TTVAsasin
Kukulkan
0
9
1
0.06
L
1
4
1
0.38
W
Mercury
XxRossi_03xX
Mercury
14
0
4
16
L
Chaac
7
1
2
8
W
5
6
5
1.25
W
1
1
5
3.5
L
Bellona
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,088
Damage
38,831
58,248
Taken
66,029
29,640
Mitigated
43,552
9,041
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,673
2,261
0
997
14,370
6,518
68
2,231
12,139
0
28,225
W
Neith
Musulx_
Neith
5,171
2,976
0
1,428
9,335
3,775
4,447
2,047
7,120
0
62,132
W
Kukulkan
Nxgr0x_
Kukulkan
6,175
1,138
0
0
8,169
3,271
2,810
237
7,682
53,614
0
L
Kukulkan
TTVAsasin
Kukulkan
2,497
931
0
0
10,438
8,476
385
3,283
7,155
31,229
0
L
6,633
668
220
5,281
11,979
4,747
516
1,874
10,105
80,888
0
W
Mercury
XxRossi_03xX
Mercury
18,181
11,837
0
3,948
15,943
6,473
297
1,926
13,817
0
93,913
L
Chaac
11,580
2,120
0
9,109
15,423
13,443
190
5,885
9,538
162
56,119
W
9,877
3,370
0
3,665
13,770
5,297
1,296
1,373
11,972
43,787
0
W
2,684
666
0
0
11,031
10,824
749
3,709
7,197
31,104
0
L
Bellona
10,448
3,229
318
2,198
13,819
10,368
194
5,463
8,356
0
28,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,847
Gold Earned
46,145
432
Minions Killed
373
0
Camps Cleared
0
2,150,328
Distance Traveled
1,872,509
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,339
397
34
2
0
340,087
0
W
Neith
10,153
483
81
4
0
376,586
0
W
Kukulkan
10,720
510
96
5
0
402,726
0
L
Kukulkan
7,776
370
65
3
0
343,182
2
L
Ra
9,765
465
124
6
0
373,310
0
W
Mercury
12,769
608
111
5
0
558,984
0
L
Chaac
10,665
508
101
5
0
416,174
0
W
Sol
10,540
502
73
3
0
403,727
0
W
Ymir
10,665
508
71
3
0
408,305
0
L
Bellona
9,600
457
49
2
0
399,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role