Player Matchup

Hera
Hera
BandzMW
Hera
Level 16
God Stats
4W - 4L
1,482 SR
Queue Stats
26W - 28L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
SoloVision305
Cthulhu
Level 15
God Stats
22W - 24L
1,462 SR
Queue Stats
30W - 37L
1,408 Elo+
Party 1
King Arthur
King Arthur
TJ_GPS_YO_HOE
King Arthur
Level 124
God Stats
7W - 2L
1,554 SR
Queue Stats
83W - 102L
1,398 Elo+
Party 1
Achilles
Achilles
Tyree_On_Aisle_3
Achilles
Level 103
God Stats
7W - 8L
1,449 SR
Queue Stats
61W - 60L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
thatguydowntown
Ah Puch
Level 127
God Stats
19W - 14L
1,543 SR
Queue Stats
120W - 139L
1,407 Elo+
Party 1
Team Averages
Level 77
1,498 SR
1,419 Elo+

VS

Team Averages
Level 69
1,485 SR
1,585 Elo+
Bastet
Bastet
EII Be
Bastet
Level 105
God Stats
26W - 11L
1,595 SR
Queue Stats
83W - 64L
1,564 Elo+
Party 2
Scylla
Scylla
FallingNDarkness
Scylla
Level 104
God Stats
0W - 3L
1,109 SR
Queue Stats
42W - 47L
1,445 Elo+
Party 3
Fenrir
Fenrir
Matthusula
Fenrir
Level 124
God Stats
0W - 1L
1,356 SR
Queue Stats
57W - 42L
1,579 Elo+
Party 2
Ra
Ra
Napalm58
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,841 Elo+
Party 2
Jormungandr
Jormungandr
PastelBox0
Jormungandr
Level 12
God Stats
2W - 1L
1,865 SR
Queue Stats
15W - 14L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BandzMW
Hera
17
2 / 3 / 12
10,718
974
8,651
8,783
3,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
1 / 1 / 9
10,864
988
7,879
13,692
6,006
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TJ_GPS_YO_HOE
King Arthur
18
6 / 4 / 14
12,186
1,108
13,756
24,529
12,455
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heavy Mace

Heavy Mace

+30
Physical Power

19
14 / 5 / 7
13,809
1,255
20,056
20,002
20,086
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 0 / 13
11,441
1,040
13,088
2,827
857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

222

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EII Be
Bastet
18
5 / 3 / 7
11,881
1,080
19,080
11,223
4,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 7
12,073
1,098
24,192
9,161
3,008
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Matthusula
Fenrir
16
2 / 7 / 4
10,547
959
8,059
18,432
7,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 9 / 3
10,115
920
2,495
12,458
4,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
PastelBox0
Jormungandr
17
1 / 6 / 5
10,467
952
11,212
17,298
12,348
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
26
Kills
13
13
Deaths
26
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
BandzMW
Hera
2
3
12
2.67
L
Bastet
EII Be
Bastet
5
3
7
2.83
L
3
1
7
6.5
L
Fenrir
Matthusula
Fenrir
2
7
4
0.57
L
2
9
3
0.39
L
Jormungandr
PastelBox0
Jormungandr
1
6
5
0.58
W
Cthulhu
1
1
9
5.5
W
King Arthur
TJ_GPS_YO_HOE
King Arthur
6
4
14
3.25
W
14
5
7
3.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,430
Damage
65,038
69,833
Taken
68,572
42,516
Mitigated
31,463
20,793
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BandzMW
Hera
8,651
1,939
0
0
8,783
3,112
0
2,452
6,331
31,857
0
L
Bastet
EII Be
Bastet
19,080
4,648
486
523
11,223
4,160
0
3,102
7,996
0
33,476
L
24,192
838
0
0
9,161
3,008
0
3,770
5,341
69,650
0
L
Fenrir
Matthusula
Fenrir
8,059
3,087
1,060
1,226
18,432
7,354
0
10,403
7,904
0
19,930
L
2,495
1,069
235
616
12,458
4,593
0
4,595
7,738
7,367
0
L
Jormungandr
PastelBox0
Jormungandr
11,212
2,068
0
201
17,298
12,348
0
8,230
8,864
25,821
0
W
Cthulhu
7,879
413
698
4,193
13,692
6,006
0
8,310
5,382
31,358
0
W
King Arthur
TJ_GPS_YO_HOE
King Arthur
13,756
1,165
0
9,586
24,529
12,455
0
14,198
10,331
0
22,693
W
20,056
9,326
0
5,086
20,002
20,086
0
11,256
8,746
482
30,154
W
13,088
457
321
909
2,827
857
0
1,683
1,144
33,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,018
Gold Earned
55,083
216
Minions Killed
196
5
Camps Cleared
4
998,151
Distance Traveled
1,063,456
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,718
974
64
6
1
198,184
0
L
Bastet
11,881
1,080
25
2
1
277,869
0
L
Scylla
12,073
1,098
124
11
2
208,191
0
L
Fenrir
10,547
959
21
2
0
233,895
0
L
Ra
10,115
920
8
1
0
147,055
1
L
Jormungandr
10,467
952
18
2
1
196,446
1
W
Cthulhu
10,864
988
47
4
0
187,997
0
W
King Arthur
12,186
1,108
15
1
0
214,667
0
W
Achilles
13,809
1,255
25
2
4
218,638
0
W
Ah Puch
11,441
1,040
65
6
0
178,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role