Player Matchup

Zhong Kui
Zhong Kui
SnakeOrange
Zhong Kui
Level 123
God Stats
1W - 3L
1,312 SR
Queue Stats
268W - 277L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
xDapercul8rx
Heimdallr
Level 116
God Stats
4W - 1L
1,552 SR
Queue Stats
243W - 243L
1,468 Elo+
Party 1
Odin
Odin
xXsmoker97Xx
Odin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,347 Elo+
Solo
Team Averages
Level 121
1,455 SR
1,426 Elo+

VS

Team Averages
Level 90
1,500 SR
1,288 Elo+
Izanami
Izanami
DankestMirror
Izanami
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,236 Elo+
Party 2
Yemoja
Yemoja
Dankesty
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,266 Elo+
Party 2
Merlin
Merlin
hadesit
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SnakeOrange
Zhong Kui
17
10 / 3 / 5
13,700
685
20,168
15,297
11,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xDapercul8rx
Heimdallr
18
4 / 1 / 10
12,938
647
10,538
9,717
4,242
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 1 / 12
13,501
675
5,721
19,633
19,903
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 6 / 3
11,714
586
11,470
16,577
7,334
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Dankesty
Yemoja
16
2 / 2 / 3
13,330
667
8,265
11,065
11,794
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
hadesit
Merlin
15
2 / 8 / 3
11,931
597
12,626
14,749
6,225
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
5
5
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
6
3
0.42
L
Yemoja
Dankesty
Yemoja
2
2
3
1.75
W
Zhong Kui
SnakeOrange
Zhong Kui
10
3
5
4.17
L
Merlin
hadesit
Merlin
2
8
3
0.44
W
Heimdallr
xDapercul8rx
Heimdallr
4
1
10
9
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,427
Damage
32,361
44,647
Taken
42,391
35,159
Mitigated
25,353
17,359
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,470
9,908
0
4,471
16,577
7,334
577
5,921
10,656
0
78,762
L
Yemoja
Dankesty
Yemoja
8,265
1,146
2,343
566
11,065
11,794
419
5,655
5,410
26,425
0
W
Zhong Kui
SnakeOrange
Zhong Kui
20,168
731
1,177
8,483
15,297
11,014
720
6,990
8,307
82,973
0
L
Merlin
hadesit
Merlin
12,626
846
0
1,568
14,749
6,225
511
8,624
6,125
48,867
0
W
Heimdallr
xDapercul8rx
Heimdallr
10,538
2,198
1,223
1,481
9,717
4,242
2,653
5,194
4,523
0
68,449
W
5,721
643
992
4,003
19,633
19,903
0
8,752
10,881
0
32,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
36,975
232
Minions Killed
231
0
Camps Cleared
0
1,097,521
Distance Traveled
1,144,414
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,714
586
134
7
0
377,016
0
L
Yemoja
13,330
667
26
1
0
436,325
2
W
Zhong Kui
13,700
685
104
5
0
326,635
0
L
Merlin
11,931
597
71
4
0
331,073
2
W
Heimdallr
12,938
647
94
5
0
370,811
2
W
Odin
13,501
675
34
2
0
400,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role