Player Matchup

Vulcan
Vulcan
ParallaX-Trippii
Vulcan
Level 48
God Stats
6W - 1L
1,885 SR
Queue Stats
143W - 139L
1,336 Elo+
Party 1
Ganesha
Ganesha
asterisksreturns
Ganesha
Level 109
God Stats
13W - 11L
1,463 SR
Queue Stats
88W - 73L
1,518 Elo+
Party 1
Arachne
Arachne
midgetracer14
Arachne
Level 103
God Stats
4W - 4L
1,601 SR
Queue Stats
118W - 97L
1,447 Elo+
Party 1
Team Averages
Level 87
1,650 SR
1,434 Elo+

VS

Team Averages
Level 66
1,594 SR
1,475 Elo+
Odin
Odin
TwiggyTrain069
Odin
Level 103
God Stats
42W - 44L
1,577 SR
Queue Stats
219W - 213L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
V3RDUHN
Ah Puch
Level 89
God Stats
21W - 9L
1,705 SR
Queue Stats
218W - 216L
1,461 Elo+
Party 2
Nike
Nike
mariodaivos
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
12,187
677
8,660
8,228
3,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 0 / 16
11,564
642
10,312
12,878
12,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
17
13 / 1 / 6
13,680
760
16,915
12,206
5,963
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
10,647
592
9,265
18,551
19,792
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
V3RDUHN
Ah Puch
15
2 / 7 / 1
11,337
630
13,836
11,887
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 2
9,465
526
731
10,464
3,204

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
4
4
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
2
7
1
0.36
L
Ah Puch
V3RDUHN
Ah Puch
2
7
1
0.36
W
0
0
16
8
L
0
5
2
0.2
W
Arachne
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
23,832
33,312
Taken
40,902
21,936
Mitigated
26,266
4,452
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,660
3,601
727
721
8,228
3,203
607
3,161
4,867
39,390
0
L
9,265
1,405
0
2,739
18,551
19,792
0
6,541
12,010
1,569
46,866
L
Ah Puch
V3RDUHN
Ah Puch
13,836
39
871
1,188
11,887
3,270
0
6,715
5,172
81,363
0
W
10,312
1,588
0
567
12,878
12,770
656
5,594
7,084
59,237
0
L
731
124
0
0
10,464
3,204
0
5,810
4,654
0
5,575
W
Arachne
16,915
14,289
0
2,437
12,206
5,963
1,728
6,350
5,656
0
51,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,431
Gold Earned
31,449
187
Minions Killed
219
0
Camps Cleared
0
987,064
Distance Traveled
827,335
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,187
677
99
6
0
323,886
3
L
Odin
10,647
592
62
3
0
318,375
1
L
Ah Puch
11,337
630
143
8
0
247,930
2
W
Ganesha
11,564
642
12
1
0
324,171
1
L
Nike
9,465
526
14
1
0
261,030
6
W
Arachne
13,680
760
76
4
0
339,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role