Player Matchup

Hera
Hera
Jericohm
Hera
Level 87
God Stats
4W - 0L
1,449 SR
Queue Stats
56W - 35L
1,540 Elo+
Party 1
The Morrigan
The Morrigan
Spartanpiola23
The Morrigan
Level 89
God Stats
2W - 3L
1,517 SR
Queue Stats
53W - 40L
1,494 Elo+
Party 1
Odin
Odin
Wittgen112
Odin
Level 103
God Stats
1W - 1L
1,194 SR
Queue Stats
63W - 52L
1,474 Elo+
Party 1
Team Averages
Level 93
1,387 SR
1,503 Elo+

VS

Team Averages
Level 78
1,514 SR
1,442 Elo+
Ymir
Ymir
Cuddle_Core420
Ymir
Level 117
God Stats
0W - 1L
1,470 SR
Queue Stats
59W - 49L
1,591 Elo+
Party 2
Hera
Hera
Leviathans_Fist
Hera
Level 100
God Stats
15W - 15L
1,468 SR
Queue Stats
93W - 106L
1,272 Elo+
Party 2
Bakasura
Bakasura
NME_Bewd
Bakasura
Level 18
God Stats
2W - 2L
1,604 SR
Queue Stats
17W - 17L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
6 / 0 / 5
9,870
759
17,008
5,368
2,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Spartanpiola23
The Morrigan
13
4 / 0 / 5
9,499
731
5,885
3,606
1,884
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 8
8,854
681
6,485
13,960
10,827
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
8,441
649
5,589
14,596
10,352
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
1 / 6 / 0
7,870
605
6,260
10,455
3,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
NME_Bewd
Bakasura
10
1 / 3 / 0
8,003
616
2,354
11,533
4,364
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
2
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hera
6
0
5
8.5
L
1
6
0
0.17
L
Bakasura
NME_Bewd
Bakasura
1
3
0
0.33
W
The Morrigan
Spartanpiola23
The Morrigan
4
0
5
6.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,378
Damage
14,203
22,934
Taken
36,584
15,007
Mitigated
18,583
8,283
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
887
0
853
14,596
10,352
0
10,032
4,268
29,930
0
W
Hera
17,008
4,633
0
1,737
5,368
2,296
1,356
3,620
1,748
55,704
0
L
6,260
2,715
566
1,846
10,455
3,867
0
5,869
4,386
37,668
0
L
Bakasura
NME_Bewd
Bakasura
2,354
1,835
0
2,583
11,533
4,364
0
8,087
3,113
0
21,683
W
The Morrigan
Spartanpiola23
The Morrigan
5,885
1,108
0
2,226
3,606
1,884
830
1,611
1,955
40,825
0
W
6,485
1,036
0
4,320
13,960
10,827
536
6,669
7,291
0
22,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
24,314
170
Minions Killed
144
0
Camps Cleared
0
793,112
Distance Traveled
732,326
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,441
649
44
3
0
249,773
1
W
Hera
9,870
759
66
5
0
234,935
2
L
Hera
7,870
605
55
4
0
208,939
3
L
Bakasura
8,003
616
45
3
0
273,614
0
W
The Morrigan
9,499
731
55
4
0
249,800
3
W
Odin
8,854
681
49
4
0
308,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role