Player Matchup

Da Ji
Da Ji
Ad00rable
Da Ji
Level 28
God Stats
16W - 23L
1,443 SR
Queue Stats
78W - 76L
1,436 Elo+
Solo
Hel
Hel
TheKing2013
Hel
Level 100
God Stats
1W - 3L
1,533 SR
Queue Stats
40W - 44L
1,442 Elo+
Party 3
Sun Wukong
Sun Wukong
Valdivia512
Sun Wukong
Level 27
God Stats
1W - 2L
1,691 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 4
Ymir
Ymir
Woffales
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,343 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
prosamo
Ah Muzen Cab
Level 7
God Stats
2W - 5L
1,217 SR
Queue Stats
9W - 14L
1,364 Elo+
Party 3
Team Averages
Level 33
1,477 SR
1,455 Elo+

VS

Team Averages
Level 19
1,530 SR
1,396 Elo+
Ravana
Ravana
Laaaaalo
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,447 Elo+
Party 1
Apollo
Apollo
LePwel
Apollo
Level 28
God Stats
78W - 72L
1,492 SR
Queue Stats
132W - 121L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
Osiris33
Kukulkan
Level 24
God Stats
12W - 3L
1,735 SR
Queue Stats
39W - 26L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
RegaliaWar
Danzaburou
Level 18
God Stats
17W - 15L
1,438 SR
Queue Stats
45W - 55L
1,308 Elo+
Party 1
King Arthur
King Arthur
Senghyyd
King Arthur
Level 18
God Stats
3W - 3L
1,485 SR
Queue Stats
9W - 10L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ad00rable
Da Ji
20
5 / 9 / 11
14,063
1,005
11,052
21,853
9,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 17 / 10
14,349
1,025
33,792
37,707
15,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Valdivia512
Sun Wukong
20
6 / 8 / 15
14,931
1,067
17,985
25,094
30,879
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
3 / 6 / 14
14,068
1,005
14,647
28,759
41,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
prosamo
Ah Muzen Cab
19
5 / 3 / 10
13,728
981
19,036
9,762
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Laaaaalo
Ravana
20
6 / 6 / 20
13,830
988
13,584
17,116
11,077
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
LePwel
Apollo
20
14 / 7 / 19
15,936
1,138
35,067
24,017
11,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Osiris33
Kukulkan
20
12 / 5 / 22
15,703
1,122
32,647
17,380
8,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RegaliaWar
Danzaburou
20
8 / 5 / 21
14,841
1,060
22,275
18,826
9,114
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Senghyyd
King Arthur
20
3 / 3 / 22
13,043
932
11,739
24,156
30,813
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
147
26
Kills
43
43
Deaths
26
60
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ad00rable
Da Ji
5
9
11
1.17
W
Ravana
Laaaaalo
Ravana
6
6
20
2.67
W
Apollo
LePwel
Apollo
14
7
19
3.36
W
Kukulkan
Osiris33
Kukulkan
12
5
22
4.6
W
Danzaburou
RegaliaWar
Danzaburou
8
5
21
3.7
W
King Arthur
Senghyyd
King Arthur
3
3
22
4.67
L
7
17
10
0.71
L
Sun Wukong
Valdivia512
Sun Wukong
6
8
15
1.69
L
Ymir
3
6
14
1.67
L
Ah Muzen Cab
prosamo
Ah Muzen Cab
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,512
Damage
115,312
123,175
Taken
101,495
101,615
Mitigated
71,013
23,796
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ad00rable
Da Ji
11,052
2,408
135
406
21,853
9,512
0
6,522
15,206
0
32,472
W
Ravana
Laaaaalo
Ravana
13,584
3,163
0
1,598
17,116
11,077
0
6,703
10,413
0
35,864
W
Apollo
LePwel
Apollo
35,067
28,832
152
8,503
24,017
11,138
0
10,540
13,477
0
59,315
W
Kukulkan
Osiris33
Kukulkan
32,647
3,857
0
0
17,380
8,871
0
8,225
9,155
63,938
0
W
Danzaburou
RegaliaWar
Danzaburou
22,275
10,065
270
3,760
18,826
9,114
0
9,553
9,273
0
44,477
W
King Arthur
Senghyyd
King Arthur
11,739
1,387
0
568
24,156
30,813
0
13,418
10,738
0
22,402
L
33,792
1,951
7,828
10,576
37,707
15,347
0
10,107
27,404
61,252
0
L
Sun Wukong
Valdivia512
Sun Wukong
17,985
5,193
747
1,533
25,094
30,879
0
4,999
19,899
0
44,612
L
Ymir
14,647
2,656
0
0
28,759
41,501
0
8,436
20,131
37,646
0
L
Ah Muzen Cab
prosamo
Ah Muzen Cab
19,036
5,875
586
1,985
9,762
4,376
0
2,583
7,179
0
39,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,139
Gold Earned
73,353
258
Minions Killed
257
6
Camps Cleared
6
1,190,412
Distance Traveled
1,143,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,063
1,005
43
3
2
253,420
0
W
Ravana
13,830
988
52
4
1
226,738
0
W
Apollo
15,936
1,138
64
5
3
214,689
0
W
Kukulkan
15,703
1,122
80
6
1
242,456
0
W
Danzaburou
14,841
1,060
36
3
1
192,296
0
W
King Arthur
13,043
932
25
2
0
267,677
0
L
Hel
14,349
1,025
62
4
0
243,921
0
L
Sun Wukong
14,931
1,067
70
5
3
235,131
0
L
Ymir
14,068
1,005
46
3
0
233,819
0
L
Ah Muzen Cab
13,728
981
37
3
1
224,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role