Player Matchup

Heimdallr
Heimdallr
Itatchi CF
Heimdallr
Level 25
God Stats
40W - 29L
1,558 SR
Queue Stats
56W - 52L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Kymogix
Cthulhu
Level 12
God Stats
4W - 5L
1,447 SR
Queue Stats
4W - 6L
1,185 Elo+
Solo
Mulan
Mulan
Oregon_duck262
Mulan
Level 20
God Stats
8W - 4L
1,690 SR
Queue Stats
14W - 17L
1,290 Elo+
Solo
Persephone
Persephone
SiLeNT_KNighT
Persephone
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
73W - 103L
1,191 Elo+
Solo
Bellona
Bellona
doobie666
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,225 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,247 Elo+

VS

Team Averages
Level 14
1,418 SR
1,175 Elo+
Janus
Janus
Awatine
Janus
Level 17
God Stats
0W - 1L
1,348 SR
Queue Stats
2W - 11L
1,156 Elo+
Solo
Khepri
Khepri
BigBrouton
Khepri
Level 29
God Stats
4W - 4L
1,374 SR
Queue Stats
55W - 72L
1,268 Elo+
Solo
Ullr
Ullr
Dead-shot3D
Ullr
Level 17
God Stats
0W - 6L
1,368 SR
Queue Stats
3W - 12L
1,051 Elo+
Solo
Hachiman
Hachiman
Senaful
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
901 Elo+
Solo
Thor
Thor
sirDUDEdad
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Itatchi CF
Heimdallr
17
3 / 6 / 2
11,221
488
5,471
13,689
5,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kymogix
Cthulhu
14
1 / 8 / 1
9,586
417
11,592
21,823
10,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 2 / 0
11,630
506
10,232
13,461
14,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Persephone
SiLeNT_KNighT
Persephone
18
8 / 4 / 3
11,737
510
14,725
10,410
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
doobie666
Bellona
14
0 / 5 / 3
9,467
412
5,164
15,491
14,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Awatine
Janus
15
1 / 4 / 3
9,391
408
4,129
9,356
3,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
BigBrouton
Khepri
16
1 / 2 / 10
11,086
482
8,885
19,416
21,231
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 6 / 1
10,023
436
6,803
17,753
16,446
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Senaful
Hachiman
20
21 / 1 / 2
14,405
626
32,069
16,204
6,022
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 7 / 1
7,338
319
401
8,312
2,697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
18
Kills
24
25
Deaths
20
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Awatine
Janus
1
4
3
0.63
L
Khepri
BigBrouton
Khepri
1
2
10
3
L
1
6
1
0.25
W
Heimdallr
Itatchi CF
Heimdallr
3
6
2
0.67
W
Cthulhu
Kymogix
Cthulhu
1
8
1
0.19
W
6
2
0
3
L
Hachiman
Senaful
Hachiman
21
1
2
22
W
Persephone
SiLeNT_KNighT
Persephone
8
4
3
2.38
W
Bellona
doobie666
Bellona
0
5
3
0.3
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,184
Damage
52,287
74,874
Taken
71,041
50,008
Mitigated
49,681
11,961
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Awatine
Janus
4,129
62
0
500
9,356
3,285
1,087
6,092
3,264
47,259
0
L
Khepri
BigBrouton
Khepri
8,885
797
441
1,451
19,416
21,231
207
7,075
12,265
40,371
0
L
6,803
4,733
0
4,710
17,753
16,446
114
1,783
15,870
0
58,209
W
Heimdallr
Itatchi CF
Heimdallr
5,471
4,031
0
5,774
13,689
5,117
5,342
2,520
11,169
0
85,128
W
Cthulhu
Kymogix
Cthulhu
11,592
1,178
319
1,059
21,823
10,775
726
2,910
18,913
44,292
0
W
10,232
3,641
0
3,013
13,461
14,828
2,733
2,719
10,742
0
61,447
L
Hachiman
Senaful
Hachiman
32,069
23,376
0
11,923
16,204
6,022
2,371
7,164
8,989
0
118,364
W
Persephone
SiLeNT_KNighT
Persephone
14,725
1,542
0
828
10,410
4,752
1,556
3,735
6,675
64,967
0
W
Bellona
doobie666
Bellona
5,164
1,877
0
968
15,491
14,536
93
1,130
14,361
0
45,370
L
401
0
0
0
8,312
2,697
45
4,203
4,109
0
6,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,641
Gold Earned
52,243
465
Minions Killed
425
0
Camps Cleared
0
1,776,525
Distance Traveled
1,769,841
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,391
408
100
4
0
335,589
0
L
Khepri
11,086
482
45
2
0
505,026
2
L
Ullr
10,023
436
95
4
0
313,861
0
W
Heimdallr
11,221
488
105
5
0
372,036
0
W
Cthulhu
9,586
417
65
3
0
362,860
1
W
Mulan
11,630
506
105
5
0
356,949
0
L
Hachiman
14,405
626
175
8
0
401,088
1
W
Persephone
11,737
510
109
5
0
333,110
0
W
Bellona
9,467
412
81
4
0
351,570
1
L
Thor
7,338
319
10
0
0
214,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role