Player Matchup

Thor
Thor
 
Thor
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DaCerealKilla
Bellona
Level 29
God Stats
23W - 19L
1,604 SR
Queue Stats
152W - 136L
1,510 Elo+
Solo
Ra
Ra
ZinVy2975
Ra
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 3
Medusa
Medusa
twoblood
Medusa
Level 2
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 3
Eset
Eset
xSilverStarzz7
Eset
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,268 Elo+
Solo
Team Averages
Level 10
1,519 SR
1,369 Elo+

VS

Team Averages
Level 12
1,462 SR
1,386 Elo+
Vamana
Vamana
BlackXRikage
Vamana
Level 7
God Stats
4W - 2L
1,672 SR
Queue Stats
11W - 22L
1,382 Elo+
Party 1
Fenrir
Fenrir
HyperMonster846
Fenrir
Level 7
God Stats
16W - 10L
1,500 SR
Queue Stats
42W - 30L
1,426 Elo+
Party 2
Hades
Hades
Spliffington
Hades
Level 16
God Stats
17W - 20L
1,496 SR
Queue Stats
21W - 33L
1,342 Elo+
Party 1
Pele
Pele
TTVMajesticLlama
Pele
Level 22
God Stats
1W - 2L
1,170 SR
Queue Stats
89W - 74L
1,371 Elo+
Solo
Cthulhu
Cthulhu
apache157
Cthulhu
Level 8
God Stats
16W - 9L
1,472 SR
Queue Stats
37W - 29L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 8 / 6
11,189
1,119
12,482
21,347
8,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
18
14 / 8 / 4
14,404
1,440
30,357
22,161
17,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 9 / 2
9,106
911
4,030
9,587
3,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
twoblood
Medusa
16
0 / 9 / 5
9,470
947
3,789
13,908
5,046
Short Bow

Short Bow

+15%
Attack Speed

16
0 / 10 / 5
9,505
951
2,278
11,990
4,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
13 / 2 / 18
13,753
1,375
17,288
14,189
12,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
12 / 7 / 7
11,833
1,183
12,979
13,585
7,465
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 3 / 11
10,567
1,057
3,874
7,122
3,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 5 / 13
11,314
1,131
13,062
14,948
6,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
apache157
Cthulhu
20
9 / 3 / 22
13,158
1,316
22,868
11,777
9,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
20
Kills
44
44
Deaths
20
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
8
6
1
W
Vamana
13
2
18
11
L
Bellona
14
8
4
2
W
12
7
7
2.21
W
4
3
11
3.17
W
6
5
13
2.5
L
1
9
2
0.22
W
Cthulhu
apache157
Cthulhu
9
3
22
6.67
L
Medusa
twoblood
Medusa
0
9
5
0.28
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,936
Damage
70,071
78,993
Taken
61,621
38,862
Mitigated
39,135
1,795
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,482
4,174
147
561
21,347
8,772
0
7,613
13,734
0
24,678
W
Vamana
17,288
10,098
0
4,452
14,189
12,499
0
2,753
11,436
0
35,640
L
Bellona
30,357
20,374
0
565
22,161
17,661
0
4,712
17,449
0
49,510
W
12,979
6,541
0
1,404
13,585
7,465
0
1,282
12,303
0
25,988
W
3,874
1,632
780
1,228
7,122
3,118
0
134
6,988
11,619
0
W
13,062
4,769
0
3,127
14,948
6,475
0
679
14,269
0
28,411
L
4,030
961
108
45
9,587
3,131
0
2,955
6,632
12,288
0
W
Cthulhu
apache157
Cthulhu
22,868
3,519
430
1,091
11,777
9,578
0
1,460
10,317
49,411
0
L
Medusa
twoblood
Medusa
3,789
2,837
0
0
13,908
5,046
0
5,318
8,590
0
13,549
L
2,278
647
369
0
11,990
4,252
0
6,144
5,846
14,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
60,625
116
Minions Killed
161
4
Camps Cleared
7
713,513
Distance Traveled
867,661
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,189
1,119
24
2
1
183,551
0
W
Vamana
13,753
1,375
49
5
0
201,751
0
L
Bellona
14,404
1,440
23
2
3
186,948
0
W
Fenrir
11,833
1,183
16
2
6
173,832
0
W
Hades
10,567
1,057
14
1
0
133,437
0
W
Pele
11,314
1,131
26
3
1
177,568
2
L
Ra
9,106
911
24
2
0
107,162
1
W
Cthulhu
13,158
1,316
56
6
0
181,073
2
L
Medusa
9,470
947
15
2
0
122,645
0
L
Eset
9,505
951
30
3
0
113,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role