Player Matchup

Fenrir
Fenrir
PREMIUM_SNIPERx
Fenrir
Level 109
God Stats
2W - 0L
1,641 SR
Queue Stats
125W - 113L
1,623 Elo+
Party 2
Zeus
Zeus
ShadowWolf5316
Zeus
Level 63
God Stats
2W - 0L
1,545 SR
Queue Stats
34W - 29L
1,490 Elo+
Party 2
Sun Wukong
Sun Wukong
unrealbuckwild3
Sun Wukong
Level 25
God Stats
4W - 2L
1,613 SR
Queue Stats
43W - 55L
1,410 Elo+
Party 2
Team Averages
Level 66
1,599 SR
1,508 Elo+

VS

Team Averages
Level 76
1,409 SR
1,504 Elo+
Sol
Sol
Nico_demus_
Sol
Level 59
God Stats
0W - 1L
1,561 SR
Queue Stats
8W - 12L
1,458 Elo+
Party 1
Anhur
Anhur
Sage20012
Anhur
Level 143
God Stats
0W - 6L
1,337 SR
Queue Stats
6W - 15L
1,355 Elo+
Party 1
Cerberus
Cerberus
TisButAScratch37
Cerberus
Level 25
God Stats
0W - 1L
1,330 SR
Queue Stats
6W - 6L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 5 / 6
15,004
883
19,577
14,744
12,596
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 4 / 14
12,743
750
17,796
8,780
2,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
unrealbuckwild3
Sun Wukong
15
5 / 3 / 15
12,113
713
9,626
19,011
17,714
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 7
10,984
646
11,097
19,157
5,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
Sage20012
Anhur
16
11 / 4 / 0
13,161
774
12,709
17,603
5,081
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 9 / 8
10,452
615
3,627
17,607
12,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
25
Kills
12
12
Deaths
25
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
W
14
5
6
3.4
L
Anhur
Sage20012
Anhur
11
4
0
2.75
W
6
4
14
3.25
L
0
9
8
0.44
W
Sun Wukong
unrealbuckwild3
Sun Wukong
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,999
Damage
27,433
42,535
Taken
54,367
32,541
Mitigated
23,256
7,071
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,097
3,259
0
5,060
19,157
5,484
0
5,440
13,467
49,970
0
W
19,577
3,414
0
2,758
14,744
12,596
400
3,211
11,533
0
83,026
L
Anhur
Sage20012
Anhur
12,709
9,297
0
3,544
17,603
5,081
0
4,824
12,579
0
64,491
W
17,796
1,606
194
1,389
8,780
2,231
1,538
4,483
4,297
58,144
0
L
3,627
363
0
1,874
17,607
12,691
0
7,592
9,890
19,384
0
W
Sun Wukong
unrealbuckwild3
Sun Wukong
9,626
1,486
0
2,730
19,011
17,714
478
7,088
11,767
0
35,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
34,597
200
Minions Killed
188
0
Camps Cleared
0
956,912
Distance Traveled
819,991
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,984
646
50
3
0
246,134
2
W
Fenrir
15,004
883
74
4
0
337,114
5
L
Anhur
13,161
774
104
6
0
280,897
4
W
Zeus
12,743
750
88
5
0
293,873
1
L
Cerberus
10,452
615
34
2
0
292,960
0
W
Sun Wukong
12,113
713
38
2
0
325,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role