Player Matchup

Chaac
Chaac
FilipVelsmid
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Floberdt
Ne Zha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Oo0oOo0oOo0oO
Hun Batz
Level 159
God Stats
3W - 2L
1,616 SR
Queue Stats
515W - 565L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Горн
Baron Samedi
Level 120
God Stats
13W - 16L
1,583 SR
Queue Stats
34W - 28L
1,620 Elo+
Solo
Danzaburou
Danzaburou
十级车震sexcar
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,550 Elo+
Solo
Team Averages
Level 115
1,540 SR
1,537 Elo+

VS

Team Averages
Level 91
1,463 SR
1,497 Elo+
Zeus
Zeus
HikaruHikka
Zeus
Level 64
God Stats
69W - 76L
1,510 SR
Queue Stats
354W - 354L
1,498 Elo+
Solo
Discordia
Discordia
Naglec
Discordia
Level 101
God Stats
1W - 1L
1,442 SR
Queue Stats
191W - 181L
1,493 Elo+
Solo
Scylla
Scylla
RespecTC
Scylla
Level 119
God Stats
1W - 0L
1,384 SR
Queue Stats
45W - 41L
1,540 Elo+
Solo
Heimdallr
Heimdallr
polgh
Heimdallr
Level 61
God Stats
1W - 1L
1,478 SR
Queue Stats
41W - 40L
1,453 Elo+
Solo
Ne Zha
Ne Zha
simide
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
12,046
927
10,513
16,645
20,500
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Floberdt
Ne Zha
19
2 / 10 / 7
12,367
951
12,303
24,479
23,248
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Oo0oOo0oOo0oO
Hun Batz
18
3 / 5 / 4
12,351
950
13,415
14,795
7,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Горн
Baron Samedi
16
1 / 10 / 4
10,706
824
4,804
19,674
7,389
Danzaburou
18
5 / 5 / 1
12,710
978
10,764
16,893
6,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 12
12,266
944
14,537
9,768
4,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Naglec
Discordia
19
4 / 3 / 16
12,722
979
11,976
10,241
4,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
RespecTC
Scylla
20
11 / 0 / 14
13,824
1,063
17,799
9,721
3,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
polgh
Heimdallr
19
4 / 4 / 17
13,021
1,002
12,032
10,984
6,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
simide
Ne Zha
20
9 / 3 / 16
13,796
1,061
27,123
14,562
7,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
15
Kills
32
34
Deaths
15
19
Assists
75
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Ne Zha
Floberdt
Ne Zha
2
10
7
0.55
W
4
5
12
2
W
Discordia
Naglec
Discordia
4
3
16
4
L
Hun Batz
Oo0oOo0oOo0oO
Hun Batz
3
5
4
1
W
Scylla
RespecTC
Scylla
11
0
14
18
W
Heimdallr
polgh
Heimdallr
4
4
17
3.13
W
Ne Zha
simide
Ne Zha
9
3
16
5.67
L
Baron Samedi
Горн
Baron Samedi
1
10
4
0.3
L
Danzaburou
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,799
Damage
83,467
92,486
Taken
55,276
65,031
Mitigated
25,043
11,830
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,513
347
0
2,723
16,645
20,500
0
9,424
7,221
1,817
23,514
L
Ne Zha
Floberdt
Ne Zha
12,303
3,645
0
3,546
24,479
23,248
0
15,292
9,187
0
26,482
W
14,537
1,336
825
1,442
9,768
4,092
0
2,513
7,205
28,269
0
W
Discordia
Naglec
Discordia
11,976
354
536
776
10,241
4,113
0
530
9,511
29,868
0
L
Hun Batz
Oo0oOo0oOo0oO
Hun Batz
13,415
2,705
0
518
14,795
7,555
0
6,083
8,712
0
41,394
W
Scylla
RespecTC
Scylla
17,799
2,113
0
1,935
9,721
3,753
0
1,268
8,328
40,697
0
W
Heimdallr
polgh
Heimdallr
12,032
6,311
0
1,579
10,984
6,082
0
1,157
9,652
0
32,986
W
Ne Zha
simide
Ne Zha
27,123
10,673
0
3,758
14,562
7,003
0
1,135
13,327
0
61,397
L
Baron Samedi
Горн
Baron Samedi
4,804
403
242
1,569
19,674
7,389
0
6,865
9,965
8,118
0
L
Danzaburou
10,764
5,256
0
3,232
16,893
6,339
0
6,648
10,245
0
42,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,180
Gold Earned
65,629
213
Minions Killed
250
8
Camps Cleared
10
1,153,342
Distance Traveled
1,139,317
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,046
927
31
2
3
202,150
1
L
Ne Zha
12,367
951
28
2
0
277,430
0
W
Zeus
12,266
944
23
2
1
206,227
0
W
Discordia
12,722
979
44
3
1
223,293
0
L
Hun Batz
12,351
950
68
5
2
261,424
4
W
Scylla
13,824
1,063
54
4
2
245,958
2
W
Heimdallr
13,021
1,002
68
5
1
226,850
1
W
Ne Zha
13,796
1,061
61
5
5
236,989
0
L
Baron Samedi
10,706
824
5
0
1
164,641
3
L
Danzaburou
12,710
978
81
6
2
247,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role