Player Matchup

Ra
Ra
Janglelang69
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,140 Elo+
Party 1
Terra
Terra
KyderBlackwell
Terra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,140 Elo+
Party 1
Jormungandr
Jormungandr
SnarkyAF
Jormungandr
Level 7
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 1
Team Averages
Level 7
1,393 SR
1,140 Elo+

VS

Team Averages
Level 30
1,472 SR
1,159 Elo+
Eset
Eset
Aestheticxd
Eset
Level 19
God Stats
1W - 0L
1,643 SR
Queue Stats
1W - 3L
1,006 Elo+
Party 2
Bakasura
Bakasura
ResidentWeevil2
Bakasura
Level 6
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 2L
1,112 Elo+
Party 2
Heimdallr
Heimdallr
Wolfe56
Heimdallr
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
11,179
658
11,261
9,564
3,912
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 0 / 0
7,815
460
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Jormungandr
SnarkyAF
Jormungandr
13
3 / 7 / 3
10,142
597
11,557
18,425
12,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
10,788
635
8,399
9,449
3,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
15
5 / 3 / 3
11,554
680
5,237
11,311
3,860
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Wolfe56
Heimdallr
15
4 / 2 / 5
11,261
662
11,582
11,473
3,758
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
10
10
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
3
3
3
1.5
L
0
0
0
0
W
Bakasura
5
3
3
2.17
L
Jormungandr
SnarkyAF
Jormungandr
3
7
3
0.64
W
Heimdallr
Wolfe56
Heimdallr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
25,218
27,989
Taken
32,233
16,699
Mitigated
10,695
5,316
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,399
552
282
2,490
9,449
3,077
324
7,173
2,081
52,798
0
L
11,261
1,784
359
3,849
9,564
3,912
539
3,058
6,506
63,421
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
5,237
3,778
0
4,824
11,311
3,860
1,130
7,650
3,411
0
32,796
L
Jormungandr
SnarkyAF
Jormungandr
11,557
2,419
207
901
18,425
12,787
0
5,410
12,728
24,814
0
W
Heimdallr
Wolfe56
Heimdallr
11,582
5,907
0
2,702
11,473
3,758
1,297
7,626
3,572
0
53,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
33,603
135
Minions Killed
203
0
Camps Cleared
0
568,241
Distance Traveled
891,458
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,788
635
80
5
0
281,820
2
L
Ra
11,179
658
116
7
0
305,119
0
L
Terra
7,815
460
0
0
0
0
0
W
Bakasura
11,554
680
47
3
0
288,058
0
L
Jormungandr
10,142
597
19
1
0
263,122
2
W
Heimdallr
11,261
662
76
4
0
321,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role