Player Matchup

Achilles
Achilles
Lucasurfs
Achilles
Level 145
God Stats
5W - 3L
1,668 SR
Queue Stats
892W - 821L
1,731 Elo+
Party 1
Chang'e
Chang'e
PanzerChek
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Popiui
Cernunnos
Level 67
God Stats
2W - 0L
1,927 SR
Queue Stats
225W - 225L
1,498 Elo+
Solo
Sobek
Sobek
ferrarifatfrank
Sobek
Level 27
God Stats
1W - 0L
1,731 SR
Queue Stats
6W - 2L
1,807 Elo+
Party 1
Ymir
Ymir
udunno-de-wae
Ymir
Level 48
God Stats
19W - 4L
1,933 SR
Queue Stats
29W - 7L
1,831 Elo+
Party 1
Team Averages
Level 63
1,752 SR
1,673 Elo+

VS

Team Averages
Level 51
1,578 SR
1,494 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Legoatman
Hercules
Level 59
God Stats
9W - 7L
1,663 SR
Queue Stats
31W - 30L
1,502 Elo+
Party 3
Nemesis
Nemesis
NaMiSuNaVaILabLE
Nemesis
Level 16
God Stats
2W - 3L
1,436 SR
Queue Stats
26W - 24L
1,487 Elo+
Party 3
Thor
Thor
YOUNGxOGxPESO
Thor
Level 33
God Stats
1W - 1L
1,793 SR
Queue Stats
80W - 78L
1,537 Elo+
Solo
Geb
Geb
heladiomartin
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lucasurfs
Achilles
12
6 / 0 / 2
7,186
719
4,581
6,893
2,813
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
PanzerChek
Chang'e
11
4 / 0 / 3
6,680
668
4,297
3,581
1,006
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Popiui
Cernunnos
10
3 / 1 / 3
5,797
580
5,367
5,465
1,303
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 5
5,068
507
1,742
4,878
2,356
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 2
6,081
608
1,436
3,205
2,214
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
3 / 4 / 0
5,373
537
3,845
6,079
1,470
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Legoatman
Hercules
9
0 / 2 / 0
4,717
472
743
3,986
1,538
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 0
4,460
446
1,203
7,466
1,961
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

1
0 / 1 / 0
3,521
352
259
960
229
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

7
0 / 2 / 3
4,901
490
1,856
6,760
2,576
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
0
0.75
L
Hercules
Legoatman
Hercules
0
2
0
0
W
Achilles
Lucasurfs
Achilles
6
0
2
7
L
0
4
0
0
W
Chang'e
PanzerChek
Chang'e
4
0
3
5.5
W
Cernunnos
Popiui
Cernunnos
3
1
3
4.5
L
0
1
0
0
W
0
2
5
1.25
L
0
2
3
0.75
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
7,906
24,022
Taken
25,251
9,692
Mitigated
7,774
12,785
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,845
3,635
0
1,512
6,079
1,470
75
677
5,402
0
34,794
L
Hercules
Legoatman
Hercules
743
174
0
892
3,986
1,538
0
1,261
2,550
0
17,340
W
Achilles
Lucasurfs
Achilles
4,581
1,328
0
3,761
6,893
2,813
0
396
6,497
0
44,854
L
1,203
421
0
1,419
7,466
1,961
0
2,415
5,051
0
18,678
W
Chang'e
PanzerChek
Chang'e
4,297
543
1,966
2,599
3,581
1,006
28
103
3,478
43,841
0
W
Cernunnos
Popiui
Cernunnos
5,367
2,878
0
2,024
5,465
1,303
593
477
4,988
0
27,655
L
259
0
0
220
960
229
0
345
615
0
2,602
W
1,742
328
111
1,174
4,878
2,356
0
880
3,998
6,564
0
L
1,856
361
135
635
6,760
2,576
0
2,602
4,158
12,849
0
W
1,436
138
0
1,150
3,205
2,214
390
0
3,134
29,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
22,972
269
Minions Killed
154
0
Camps Cleared
0
971,022
Distance Traveled
777,880
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,373
537
61
6
0
165,420
0
L
Hercules
4,717
472
34
3
0
181,769
2
W
Achilles
7,186
719
78
8
0
240,598
0
L
Nemesis
4,460
446
35
4
0
180,786
1
W
Chang'e
6,680
668
83
8
0
194,757
8
W
Cernunnos
5,797
580
43
4
0
183,709
1
L
Thor
3,521
352
7
1
0
31,256
0
W
Sobek
5,068
507
9
1
0
195,982
3
L
Geb
4,901
490
17
2
0
218,649
0
W
Ymir
6,081
608
56
6
0
155,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role