Player Matchup

Sobek
Sobek
DrakoGraal
Sobek
Level 47
God Stats
0W - 1L
1,273 SR
Queue Stats
37W - 26L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
Eridaxx
Baron Samedi
Level 14
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 2L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
swavvy
Hun Batz
Level 55
God Stats
0W - 1L
1,526 SR
Queue Stats
55W - 37L
1,522 Elo+
Party 2
Team Averages
Level 39
1,493 SR
1,521 Elo+

VS

Team Averages
Level 36
1,509 SR
1,381 Elo+
Rama
Rama
ArgyleRaven95
Rama
Level 67
God Stats
1W - 2L
1,437 SR
Queue Stats
41W - 53L
1,420 Elo+
Party 1
Fenrir
Fenrir
DGPWN7
Fenrir
Level 21
God Stats
1W - 0L
1,338 SR
Queue Stats
1W - 1L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
Venkan987
Kukulkan
Level 21
God Stats
14W - 5L
1,753 SR
Queue Stats
76W - 76L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
6 / 3 / 9
17,290
618
15,823
39,292
68,439
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Eridaxx
Baron Samedi
18
1 / 3 / 12
16,331
583
15,195
26,646
39,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
swavvy
Hun Batz
20
8 / 6 / 6
17,349
620
22,653
23,787
14,334
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 2
17,023
608
28,677
22,837
9,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
DGPWN7
Fenrir
20
3 / 4 / 7
16,060
574
9,975
22,150
16,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Venkan987
Kukulkan
20
2 / 5 / 8
16,207
579
32,115
15,620
6,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
15
Kills
12
12
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
6
2
1.33
W
Fenrir
DGPWN7
Fenrir
3
4
7
1.63
L
Sobek
6
3
9
3.5
L
Baron Samedi
Eridaxx
Baron Samedi
1
3
12
2.33
W
Kukulkan
Venkan987
Kukulkan
2
5
8
1.2
L
Hun Batz
swavvy
Hun Batz
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,671
Damage
70,767
89,725
Taken
60,607
122,719
Mitigated
32,209
16,218
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,677
23,384
0
9,230
22,837
9,280
1,264
9,399
13,438
0
119,256
W
Fenrir
DGPWN7
Fenrir
9,975
1,904
0
6,789
22,150
16,503
360
14,899
7,251
0
23,212
L
Sobek
15,823
2,163
0
7,407
39,292
68,439
392
12,521
26,446
55,785
0
L
Baron Samedi
Eridaxx
Baron Samedi
15,195
940
3,671
3,786
26,646
39,946
246
14,020
12,451
50,656
0
W
Kukulkan
Venkan987
Kukulkan
32,115
1,525
315
1,585
15,620
6,426
78
6,849
8,771
127,692
0
L
Hun Batz
swavvy
Hun Batz
22,653
4,359
0
1,354
23,787
14,334
885
6,052
17,560
0
100,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
49,290
221
Minions Killed
319
0
Camps Cleared
0
1,401,138
Distance Traveled
1,394,227
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,023
608
121
4
0
413,761
0
W
Fenrir
16,060
574
24
1
0
487,268
0
L
Sobek
17,290
618
54
2
0
481,218
1
L
Baron Samedi
16,331
583
52
2
0
439,077
0
W
Kukulkan
16,207
579
174
6
0
493,198
3
L
Hun Batz
17,349
620
115
4
0
480,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role