Player Matchup

Khepri
Khepri
Silver II
CptCookie420
Khepri
Silver II
Level 140
God Stats
2W - 0L
1,661 SR
Queue Stats
20W - 12L
1,485 MMR
Party 2
Hel
Hel
Gold V
CrimsonQuinn124
Hel
Gold V
Level 106
God Stats
1W - 1L
1,290 SR
Queue Stats
27W - 36L
1,673 MMR
Party 2
Medusa
Medusa
Gold II
sYagamiCross
Medusa
Gold II
Level 159
God Stats
9W - 14L
1,502 SR
Queue Stats
307W - 309L
1,584 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,484 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,774 SR
1,576 MMR
Cerberus
Cerberus
Gold III
Limit3Kills
Cerberus
Gold III
Level 45
God Stats
1W - 1L
1,872 SR
Queue Stats
19W - 15L
1,628 MMR
Party 1
Guan Yu
Guan Yu
Gold I
SniperSpanker
Guan Yu
Gold I
Level 131
God Stats
0W - 1L
1,838 SR
Queue Stats
78W - 60L
1,653 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
oO Herbal Oo
Baron Samedi
Gold V
Level 154
God Stats
3W - 5L
1,610 SR
Queue Stats
80W - 79L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
2 / 0 / 10
17,463
647
11,918
30,852
57,400
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 7 / 6
15,078
558
18,193
26,498
15,662
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
20
8 / 4 / 3
17,026
631
34,937
25,340
12,972
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetCthulhuAphroditeSobekPersephone

VS

Bans
ChaacOdinAresHeimdallrXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Limit3Kills
Cerberus
18
5 / 2 / 6
15,619
578
23,216
41,501
53,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
19
3 / 4 / 7
15,624
579
17,745
34,691
36,330
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
oO Herbal Oo
Baron Samedi
18
3 / 6 / 8
15,476
573
26,042
21,255
10,246
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
12
Kills
11
11
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
10
7
W
2
7
6
0.71
L
Cerberus
Limit3Kills
Cerberus
5
2
6
4
L
Guan Yu
3
4
7
1.63
L
Baron Samedi
oO Herbal Oo
Baron Samedi
3
6
8
1.17
W
Medusa
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,048
Damage
67,003
82,690
Taken
97,447
86,034
Mitigated
100,323
36,140
Healing
41,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
11,918
1,163
0
1,124
30,852
57,400
264
16,711
13,812
33,972
0
W
18,193
1,017
16,534
14,741
26,498
15,662
667
17,894
8,420
94,426
0
L
Cerberus
Limit3Kills
Cerberus
23,216
738
0
11,553
41,501
53,747
1,122
12,311
29,190
76,271
0
L
Guan Yu
17,745
2,498
6,920
13,055
34,691
36,330
1,745
9,888
24,803
0
68,058
L
Baron Samedi
oO Herbal Oo
Baron Samedi
26,042
2,237
4,530
5,012
21,255
10,246
653
7,979
13,276
110,429
0
W
Medusa
34,937
21,266
0
3,741
25,340
12,972
2,152
14,181
10,900
0
160,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,567
Gold Earned
46,719
295
Minions Killed
292
0
Camps Cleared
0
1,469,930
Distance Traveled
1,410,585
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
17,463
647
28
1
0
483,657
5
W
Hel
15,078
558
126
5
0
474,972
4
L
Cerberus
15,619
578
97
4
0
497,562
1
L
Guan Yu
15,624
579
83
3
0
496,501
3
L
Baron Samedi
15,476
573
112
4
0
416,522
4
W
Medusa
17,026
631
141
5
0
511,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role