Player Matchup

Apollo
Apollo
GoshyJ0shy
Apollo
Level 27
God Stats
9W - 2L
1,722 SR
Queue Stats
114W - 98L
1,501 Elo+
Solo
Sobek
Sobek
Nicolas09090
Sobek
Level 8
God Stats
9W - 4L
1,661 SR
Queue Stats
13W - 18L
1,427 Elo+
Solo
Kukulkan
Kukulkan
SuaveMuch22
Kukulkan
Level 6
God Stats
2W - 2L
1,734 SR
Queue Stats
8W - 17L
1,470 Elo+
Solo
Nemesis
Nemesis
kmello78
Nemesis
Level 28
God Stats
6W - 9L
1,436 SR
Queue Stats
43W - 46L
1,474 Elo+
Solo
Nox
Nox
xLost Love
Nox
Level 28
God Stats
14W - 8L
1,510 SR
Queue Stats
134W - 121L
1,442 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,463 Elo+

VS

Team Averages
Level 48
1,437 SR
1,433 Elo+
Bellona
Bellona
AngelvonLorian
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 1
King Arthur
King Arthur
MiniatureBigD
King Arthur
Level 14
God Stats
0W - 5L
1,238 SR
Queue Stats
42W - 31L
1,486 Elo+
Solo
Cerberus
Cerberus
SamuiRed
Cerberus
Level 29
God Stats
3W - 5L
1,373 SR
Queue Stats
164W - 177L
1,427 Elo+
Solo
Merlin
Merlin
dYYLan3
Merlin
Level 160
God Stats
3W - 2L
1,571 SR
Queue Stats
106W - 102L
1,590 Elo+
Party 1
Eset
Eset
edreos6996
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GoshyJ0shy
Apollo
19
11 / 2 / 10
12,647
1,150
20,613
12,713
4,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 0 / 18
11,837
1,076
6,871
13,633
13,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SuaveMuch22
Kukulkan
18
6 / 1 / 13
11,310
1,028
17,603
8,985
3,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
kmello78
Nemesis
18
9 / 2 / 13
11,809
1,074
20,789
14,547
4,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 12
11,080
1,007
8,445
8,212
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

227

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 6
9,700
882
8,338
20,151
14,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MiniatureBigD
King Arthur
16
2 / 8 / 4
10,404
946
6,614
19,472
8,742
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
SamuiRed
Cerberus
17
0 / 7 / 8
10,268
933
8,788
22,424
12,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
dYYLan3
Merlin
17
4 / 0 / 4
11,877
1,080
22,400
7,256
2,171
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 6 / 2
10,230
930
6,809
11,217
3,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
34
Kills
8
8
Deaths
34
66
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
13
6
0.23
W
Apollo
GoshyJ0shy
Apollo
11
2
10
8
L
King Arthur
MiniatureBigD
King Arthur
2
8
4
0.5
W
2
0
18
11
L
Cerberus
SamuiRed
Cerberus
0
7
8
0.57
W
Kukulkan
SuaveMuch22
Kukulkan
6
1
13
12.5
L
Merlin
dYYLan3
Merlin
4
0
4
6
L
2
6
2
0.5
W
Nemesis
kmello78
Nemesis
9
2
13
7.75
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,321
Damage
52,949
58,090
Taken
80,520
28,252
Mitigated
41,193
7,316
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,338
6,267
0
295
20,151
14,019
0
8,505
11,646
230
17,494
W
Apollo
GoshyJ0shy
Apollo
20,613
16,353
0
1,826
12,713
4,239
0
8,620
4,093
0
44,313
L
King Arthur
MiniatureBigD
King Arthur
6,614
2,254
0
47
19,472
8,742
0
7,384
12,088
0
17,079
W
6,871
494
56
2,514
13,633
13,194
0
9,521
4,112
37,206
0
L
Cerberus
SamuiRed
Cerberus
8,788
618
97
4,016
22,424
12,522
0
8,102
14,322
20,172
0
W
Kukulkan
SuaveMuch22
Kukulkan
17,603
1,709
0
0
8,985
3,494
0
5,621
3,364
34,074
0
L
Merlin
dYYLan3
Merlin
22,400
940
127
1,783
7,256
2,171
0
3,793
3,463
67,479
0
L
6,809
482
678
461
11,217
3,739
0
5,135
6,082
32,980
0
W
Nemesis
kmello78
Nemesis
20,789
13,258
0
2,920
14,547
4,392
0
9,409
5,138
0
27,820
W
8,445
697
0
0
8,212
2,933
0
5,008
3,204
16,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,683
Gold Earned
52,479
192
Minions Killed
222
8
Camps Cleared
6
1,016,260
Distance Traveled
1,001,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,700
882
14
1
1
186,680
0
W
Apollo
12,647
1,150
48
4
2
192,747
0
L
King Arthur
10,404
946
19
2
0
201,175
0
W
Sobek
11,837
1,076
56
5
1
251,434
0
L
Cerberus
10,268
933
31
3
1
205,453
0
W
Kukulkan
11,310
1,028
53
5
1
188,329
0
L
Merlin
11,877
1,080
97
9
3
220,852
0
L
Eset
10,230
930
61
6
1
187,434
0
W
Nemesis
11,809
1,074
19
2
2
220,147
0
W
Nox
11,080
1,007
16
1
2
163,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role